A map game where you define the struggles of a post-apocalyptic community & attempt to build something good within their quiet year.
Long Description:
The game is played using a deck of cards – each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game.
Event Type:
RPG - Role Playing Game
Game System:
The Quiet Year
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
4
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)