Starting at level 4, a story & role-play heavy game set in a magical deep-wood where heroes & nobodies alike will surely find adventure. Dungeoneering involved/encouraged, but not the only focus.
Long Description:
I plan for us to play six hours on Thursday, Friday, and Saturday so make sure to sign up for the other two to finish the campaign!
An ancient foe threatened to destroy the sacred grove, but was recently rebuffed by a mighty band of heroes. YOU... are not those heroes. Those heroes have moved on to bigger and better things, apparently, and these days, everything in the small elven duchy of Eldavnerin seems relatively peaceful and routine. The only thing likely to cause any real trouble is ne'er do wells and busybodies rousing it up now that the woods are safe to travel again.
Somewhere deep within a big old forest just East of the Sword Coast, this game is intended to be a relatively low-key experience, where players drive the action and story, rather than dungeon crawling, or some other set of rails. Now, rails are fun too, this just isn't that type of game.
Event Type:
RPG - Role Playing Game
Game System:
Pathfinder
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)