The team must deal with threats from various agents of "The Light," while they attempt to uncover the root cause of the recent strange behavior of several members of the Justice
League.
Long Description:
Set during the time gap between Seasons 1 and 2 of the Young Justice cartoon. The team must deal with threats from various agents of "The Light," while they attempt to uncover the root cause of the recent strange behavior of several members of the Justice League.
Event Type:
RPG - Role Playing Game
Game System:
Mutants & Masterminds
Rules Edition:
DC Adventures
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)