Herding Cats: Players and Ludonarrative Dissonance
Title:
Herding Cats: Players and Ludonarrative Dissonance
Year:
2017
Original Order:
6014
Game:
2017-SEM17109938
Short Description:
Creating games which interest players both mechanically and narratively is hard. Sometimes players sacrifice gameplay for story or vice versa. This panel will discuss steps to address these issues.
Long Description:
Creating games which interest players both mechanically and narratively. Worse, sometimes your players sacrifice gameplay for story or vice versa. The conflict between gameplay and narrative is a natural result of RPGs interactive nature. However, sometimes forcing a player to think outside the games story or mechanics can provide a powerful experience. This panel will not only discuss steps to prevent and address issues of tonal inconsistency, we will also talk about ways which these inconsistencies can enhance your gaming experience.
Event Type:
SEM - Seminar
Minimum Players:
1
Maximum Players:
90
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)