Rival houses once at peace in Brevoy are preparing for war. Can you delay the imminent bloodshed long enough to study a historical site caught in the crossfire - or avert the war entirely? Level 5-9.
Long Description:
A Pathfinder Society Scenario designed for levels 5–9.
Brevoy may seem a united country, but its noble houses are ever on the brink of warfare while King Noleski Surtova struggles to keep the peace and prove his legitimacy. A neutral township’s baron has died, and the loyalists of several houses have rekindled old rivalries while maneuvering for their respective lords to control the region. As the noble houses maneuver armies nearby in the name of “peacekeeping,” the teeters on the precipice of war. Hostilities could spell the end of a famous ruin that the Society is yet to document, and Pathfinders must travel into the powder keg region to delay hostilities long enough to salvage and study the site. For the truly ambitious, it may be possible to avert the war altogether, but canny nobles as likely to see the PCs as pawns as mediators.
Written by Crystal Malarsky.
Event Type:
RPG - Role Playing Game
Game System:
Pathfinder
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
48
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)