A Black Savant has come seeking aid (probably) at the Lycaeum of Cymril. They may have found a family artifact in the lower realms. Sadly, no archmages can be spared - but what are star students for?
Long Description:
Black Savants are the silent descendants of a mysterious people called the Thane, who were wiped out by the Great Disaster. It is said that to see one is to die, or at least to invite murderously bad luck into one's house. So what happens when one strolls into the largest magical academy on the continent? You give them whatever they want, of course, and hope they don't plan to stay. Luckily, they don't. All they want is an accompaniment into the oceans and darkness at the end of the world--and they're willing to pay for the privilege with something more precious than gold.
Event Type:
RPG - Role Playing Game
Game System:
Talislanta
Rules Edition:
4th
Minimum Players:
3
Maximum Players:
7
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)