A game that puts you in command of the major powers of W.W. II with Air Marshall.
Long Description:
Players control one or more countries on either the Axis or Allied team and try to score as many victory points (VPs) for their team through the use of cards or by occupying the starred supply spaces. Each major power has a unique set of cards with which to marshal its forces.
Event Type:
BGM - Board Game
Game System:
Quartermaster General
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)