Master GM Class: How to Give Players Freedom and Run Your Game As Designed
Title:
Master GM Class: How to Give Players Freedom and Run Your Game As Designed
Year:
2016
Original Order:
9431
Game:
2016-WKS1695117
Group:
Dark Phoenix
Short Description:
This workshop will discuss the challenges & solutions to giving players the freedom & power to act as they want & still run the game you designed for them in whatever time constraints you have.
Long Description:
This workshop will discuss the challenges and solutions to giving players the freedom and power to act and still run the game you designed for them in whatever time constraints you have, from the perspective of both game and scenario designers, game masters running the games, and the players. Participants can bring the issues they are dealing with right now in their games and we will apply the thinking and potential solutions from the seminar to those games and issues. We will break into small groups. This workshop will be fun, informative, and you will take away some solutions you can apply to your circumstances immediately. Lead by two-time regional Iron GM winner Alex Jackl, a Dark Phoenix Game Master, and someone who has been designing, running, and playing games for 34 years.
Event Type:
WKS - Workshop
Minimum Players:
10
Maximum Players:
90
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)