The original adventure that gets it all started. The characters decide to jump ship & start a new life when obvious changes are coming about in the Old Republic.
Long Description:
by Joe Miller. The original Sparks adventure that gets it all started. The characters decide to jump ship and start a new life when obvious changes are coming about in the Old Republic. This module is set 10 years before Star Wars: A New Hope. Come join us for a star wars D6 living campaign that has been in progress for over fifteen years. Materials for character creation are provided and characters are quick to create.
Event Type:
RPG - Role Playing Game
Game System:
Star Wars
Rules Edition:
d6 2nd
Minimum Players:
3
Maximum Players:
7
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)