An adventure for players new set in the Midnight campaign setting.
Long Description:
From diverse places, each of our heroes encounter a strange doorway in the wilds and finds themselves together in another world. They must recover a sword before they are hunted by evil clerics. Can they complete their mission and solve the riddle of their presence to save this world and their own? An introduction to Havkmaster 5e, set in the Midnight campaign setting.
Event Type:
RPG - Role Playing Game
Game System:
HackMaster
Rules Edition:
5th
Minimum Players:
3
Maximum Players:
7
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)