Listen to Your Game - How Playtesting Can Guide Development
Title:
Listen to Your Game - How Playtesting Can Guide Development
Year:
2014
Original Order:
4287
Game:
2014-SEM1457580
Short Description:
You can’t listen to your game if you don’t let it speak. Learn about testing your ideas early and how to find the blind spots in your grand vision, so you can guide your campaign or game to success.
Event Type:
SEM - Seminar
Minimum Players:
20
Maximum Players:
80
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)