Full throttle sword-n-sorcery fun with WEGS, the Wickedly Errant Game System! The dungeon is randomly generated as we play. Easy rules. Wild dice rolls. All you need is a wicked sense of adventure.
Long Description:
You aint done dungeon ‘til you done Dingbitts! A rag-tag group of sword-n-sorcery heroes are plunged into the randomly generated dungeon run by Dingbitt, the rabid Gnobbit rogue. His dungeon is chock full of treasure, traps and monsters. It is up to the heroes to decide what it shall be: fabulous trove, worthy opponents or, perhaps, just to find a way out? It’s amazing how priorities change when they are no longer on Dungeon Level 1. Don’t know WEGS? No problem! Four dice alone fuel the WEGS battle frenzy (2d6 and 2d10), and these dice catapult the players’ actions to the highest of highs or plunge them to the lowest of lows. Like the casino game craps, this game is all about dramatic swings of luck and unfettered speed-of-play. This.little.system.moves.
Event Type:
RPG - Role Playing Game
Game System:
WEGS Old Skool
Rules Edition:
Current
Minimum Players:
3
Maximum Players:
7
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)