1/2400 WWI naval: The Germans' plan to expand their empire in the Caribbean is well under way. But the USN hasn't played all of its cards yet. Their fleet returns from the Far East - is it enough?
Event Type:
HMN - Historical Miniatures
Game System:
Victory at Sea: A of D
Rules Edition:
modified 2nd
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)