Manage most aspects of the shipping business, from producing containers to selling them 2 ways. A certain amount of "economic co-operation" is essential.
Long Description:
The objective is to have the most money at the end of the game. Delivering containers to the "island" is the primary means of making money. Of course, you'll need to get containers TO your section of the island as well, which will require you to purchase them at auction when other players deliver to the island. While loans are possible for those "tight situations", they're dangerous, just as debt is in real life, and they carry a 10% per turn interest rate, so they're not cheap, either. Once you learn it, it's a very cool game, and I only wish it was still in print. A friend of mine liked the game so much he was willing to pay $300 on E-Bay for a used copy. Published by Modern Line, creators Thomas Ewert / Franz-Benno Delonge. One expansion. Currently out of print.
Event Type:
BGM - Board Game
Game System:
Container
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
5
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)