They said we could never do it, but last year’s D&D monster design seminar heralded the return of the modrons! What strange, wacky creature does R&D want to unleash on the world with your help this year? What makes for a good monster, and how can you use the mechanics of the D&D game to create it? Join the Wizards of the Coast R&D staff in creating a set of new monsters for publication in the pages of Dungeon Magazine.