Or a talking cat, schizophrenic robot, mind-reading halberd, god-touched skateboard... When is it a good idea to use a bizarre entity as a character or plot device in your fiction? How can a sentient sword enhance your story without making it too unbelievable or ridiculous? Our panelists offer techniques for making the absurd fit right in.
Event Type:
SEM - Seminar
Minimum Players:
5
Maximum Players:
100
Age Required:
Everyone (6+)
Experience Required:
None (never played before)
Materials Provided:
No
Duration:
1
Game Master Names:
Richard Byers, Marc Tassin, Donald J. Bingle, Jean Rabe