Join to talk about representation in the game space through Mexican PBTA NAHUAL. Hosted by collaborating writer & designer we will talk about the cultural footprint and get a copy of the core game
Description:
Nahual is a tabletop roleplaying game of Mexican urban fantasy. In Nahual you play as shapeshifting nahuales that hunt angels to make a living. ... Nahual builds upon the Powered by the Apocalypse system used in Apocalypse World, Urban Shadows, Dungeon World and more Join us to talk about representation in the game space through the amazing work on Miguel Espinoza's NAHUAL. As part of this workshop we will talk about the cultural footprint and you will get a copy of the core game (covered on the ticket cost). This workshop speaks about representation on the writing teams, voicing the stories of Latine cultures & the tasks and difficulties of seeing these games make it in the general market.
Moon Base ALUCE is under relentless Zentraedi assault. Outnumbered and outgunned, do you surrender, fight or try to negotiate your way out of this mess?
Description:
Play as an iconic Robotech Hero, or build your own. Choose from the following careers: Pilot: Take control of your very own Veritech fighter. Or play as the Zentraedi and take on the RDF! Entertainer: Do what you do best – keep people happy and confuse the enemy as you dazzle on stage. Spy: No one knows your real name or your real purposes. Are you helping your friends, or just using them? Marine: Pilots get the glory, but ground pounders have all the fun. Hey, marines have Destroids too! Technician: Play as a scientist, doctor, or mechanic. Solve the problems that no one else can solve. Officer: Control your very own Naval Vessel, or help command the SDF-1. Volunteer: You have chosen a cause, and wish to help. What does a civilian like you bring to the table?
Discover the haunted story of exploring derelict space stations in this solo-journaling game.
Description:
Players explore derelict space stations, trying to piece together what happened. Playbooks provide players with a writing style, specific things to try and record, and the atmosphere of the ship they are exploring, all influenced by classic Sci-Fi Horror movies. A shuffled deck is used to generate the rooms and corridors of the ship, and players spend oxygen from their tank to kick open doors and investigate in rooms. The playtest would consist of a set playbook and curated deck to guide player(s) through; knowing the rooms that would come up, the facilitator can help set the tone and explain rules for 15-min play sessions. This game will be running on Kickstarter from the start of GenCon.
Discover the haunted story of exploring derelict space stations in this solo-journaling game.
Description:
Players explore derelict space stations, trying to piece together what happened. Playbooks provide players with a writing style, specific things to try and record, and the atmosphere of the ship they are exploring, all influenced by classic Sci-Fi Horror movies. A shuffled deck is used to generate the rooms and corridors of the ship, and players spend oxygen from their tank to kick open doors and investigate in rooms. The playtest would consist of a set playbook and curated deck to guide player(s) through; knowing the rooms that would come up, the facilitator can help set the tone and explain rules for 15-min play sessions. This game will be running on Kickstarter from the start of GenCon.
Discover the haunted story of exploring derelict space stations in this solo-journaling game.
Description:
Players explore derelict space stations, trying to piece together what happened. Playbooks provide players with a writing style, specific things to try and record, and the atmosphere of the ship they are exploring, all influenced by classic Sci-Fi Horror movies. A shuffled deck is used to generate the rooms and corridors of the ship, and players spend oxygen from their tank to kick open doors and investigate in rooms. The playtest would consist of a set playbook and curated deck to guide player(s) through; knowing the rooms that would come up, the facilitator can help set the tone and explain rules for 15-min play sessions. This game will be running on Kickstarter from the start of GenCon.
Discover the haunted story of exploring derelict space stations in this solo-journaling game.
Description:
Players explore derelict space stations, trying to piece together what happened. Playbooks provide players with a writing style, specific things to try and record, and the atmosphere of the ship they are exploring, all influenced by classic Sci-Fi Horror movies. A shuffled deck is used to generate the rooms and corridors of the ship, and players spend oxygen from their tank to kick open doors and investigate in rooms. The playtest would consist of a set playbook and curated deck to guide player(s) through; knowing the rooms that would come up, the facilitator can help set the tone and explain rules for 15-min play sessions. This game will be running on Kickstarter from the start of GenCon.
Discover the haunted story of exploring derelict space stations in this solo-journaling game.
Description:
Players explore derelict space stations, trying to piece together what happened. Playbooks provide players with a writing style, specific things to try and record, and the atmosphere of the ship they are exploring, all influenced by classic Sci-Fi Horror movies. A shuffled deck is used to generate the rooms and corridors of the ship, and players spend oxygen from their tank to kick open doors and investigate in rooms. The playtest would consist of a set playbook and curated deck to guide player(s) through; knowing the rooms that would come up, the facilitator can help set the tone and explain rules for 15-min play sessions. This game will be running on Kickstarter from the start of GenCon.
Discover the haunted story of exploring derelict space stations in this solo-journaling game.
Description:
Players explore derelict space stations, trying to piece together what happened. Playbooks provide players with a writing style, specific things to try and record, and the atmosphere of the ship they are exploring, all influenced by classic Sci-Fi Horror movies. A shuffled deck is used to generate the rooms and corridors of the ship, and players spend oxygen from their tank to kick open doors and investigate in rooms. The playtest would consist of a set playbook and curated deck to guide player(s) through; knowing the rooms that would come up, the facilitator can help set the tone and explain rules for 15-min play sessions. This game will be running on Kickstarter from the start of GenCon.
Pulp adventure set against Eldritch horror! Will cultists resurrect the evil found in the petrified brain from an ancient tomb? Can a ragtag group of Miskatonic’s greatest heroes save the day?
Description:
When an ancient archaeological find is stolen from the museum at Miskatonic University, strange events unfold. A series of murders and an abduction are connected, but how? Follow the clues to save the world from the awakening of an ancient evil. Tongue-in-cheek, two-fisted Pulp adventures set in a romanticized 1940s background. Cultists, Nazi Zombies and strange otherworldy creatures challenge the classic heroes of a bygone age.