The party awakens to the sound of trees cracking apart in the distance. A vine covered ziggurat looms before them.
Description:
Wherever you were, you are not there now. The party finds themselves in an unknown area of the woods. Massive footsteps shake the ground, and you can hear large trees being pulled from the ground as the footsteps get closer. Confront the massive thing making the sound, find safety in the ziggurat, or pick a direction and run? Join in this light hearted adventure for 4-6 players. This homebrew adventure is designed for5th edition characters at level 3.
Rustle cattle, play poker, rob a bank, hunt bounties, and more! Choose your favorite hero(ine) from the Old West, become an outlaw or marshal, and see who will be the most legendary!
Description:
All expansions for Western Legends will be available during this playthrough.
Rustle cattle, play poker, rob a bank, hunt bounties, and more! Choose your favorite hero(ine) from the Old West, become an outlaw or marshal, and see who will be the most legendary!
Description:
All expansions for Western Legends will be available during this playthrough.
The investigators have received an invitation to investigate spirit manifestations at the famous house. Set in the 1920s in San Francisco. Characters provided, rules taught.
Weird Giraffe Games and Double Exposure invite you to a special launch celebration of Wicked & Wise, a new trick taking game debuting at Gen Con 2022!
Description:
Dragons compete in a variety of ways, but one of their favorite ways to compete is by playing trick-taking games. Players are either the dragons who are playing a trick-taking game OR they're a mouse allied with a particular dragon to help manipulate the trick-taking game. Over the course of three rounds, each team of mouse and dragon fight over tricks, treasures, and coins to see which team ends up on top!
The Orb of Night is missing. Can a group of adventurer's find Three-Fingers the thief and retrieve the Orb and survive the torrent that looms on the horizon?
Description:
Your the only other one that knows that we have the real orb. Those were the fated words that befell one of the guardians of the Orb of Night right before his tragic end. Now the Orb is missing, stolen by the thief "Three-Fingers". Its loss will herald a war like none have seen for over seven hundred winters. A war of sorcerers and magic, of violence with terror and death in its wake over the nations of Kuldarr. All of this will happen, if no one stops Three-Fingers in time. He has gone to the booming trade town of Agot, find him before its too late.
The Orb of Night is missing. Can a group of adventurer's find Three-Fingers the thief and retrieve the Orb and survive the torrent that looms on the horizon?
Description:
Your the only other one that knows that we have the real orb. Those were the fated words that befell one of the guardians of the Orb of Night right before his tragic end. Now the Orb is missing, stolen by the thief "Three-Fingers". Its loss will herald a war like none have seen for over seven hundred winters. A war of sorcerers and magic, of violence with terror and death in its wake over the nations of Kuldarr. All of this will happen, if no one stops Three-Fingers in time. He has gone to the booming trade town of Agot, find him before its too late.
Multiple people have been reported missing in the Chatokee State Forest over the past few days. Does it have anything to do with the recent development in the area?
An evil lingers in the woods. A tower awakens, caravans vanish, piercing cries heard from the darkness. Whispers of forgotten horrors fill the air. A Warning: Never Venture into the Hollows!
Description:
Deep within the depths of the Mistwood Hollows lies a terrible secret. The Witch Queen Malvalona, one of the most sinister tyrants of an age, crafted dark towers throughout the Sotharenn of Zyranthea. Evil necromancers and warlocks swore fealty to her. Fifty years ago during a dark time she vanished and the woods fell to the ever-growing conflict of the Fay'aree. Now, something has returned to reawaken the tower within the Hollows, caravans are being ransacked with no one left and the cries of horror can be heard through its branches. The fear has reached the surrounding towns and many are saying that the roads aren't safe through the treacherous woods…A thrilling introductory session to Gooey Cube’s newest micro-adventure using 3rd level pregenerated characters.
An evil lingers in the woods. A tower awakens, caravans vanish, piercing cries heard from the darkness. Whispers of forgotten horrors fill the air. A Warning: Never Venture into the Hollows!
Description:
Deep within the depths of the Mistwood Hollows lies a terrible secret. The Witch Queen Malvalona, one of the most sinister tyrants of an age, crafted dark towers throughout the Sotharenn of Zyranthea. Evil necromancers and warlocks swore fealty to her. Fifty years ago during a dark time she vanished and the woods fell to the ever-growing conflict of the Fay'aree. Now, something has returned to reawaken the tower within the Hollows, caravans are being ransacked with no one left and the cries of horror can be heard through its branches. The fear has reached the surrounding towns and many are saying that the roads aren't safe through the treacherous woods…A thrilling introductory session to Gooey Cube’s newest micro-adventure using 3rd level pregenerated characters.