A deck-building game in which players compete to build a number of available elements, which score them points.
Description:
Each player starts with the same small deck of cards that consist of proton, neutron, and electron cards. They use these cards to build upon their current atom (by playing these cards face-up as subatomic particles) in an attempt to construct one of the available element cards.
Plan, build, and develop a small town into a major metropolis.
Description:
A tile-laying game in which each player tries to build up an economic engine and infrastructure that will be initially self-sufficient, and eventually become both profitable and encourage population growth. As your town grows, you'll modify both your income and your reputation. As your income increases, you'll have more cash on hand to purchase better and more valuable buildings, such as an international airport or a high rise office building. As your reputation increases, you'll gain more and more population (and the winner at the end of the game is the player with the largest population).
A super-sized programming game where 1' tall LEGO robots attempt to maintain a position on the flag for 3 turns.
Description:
Using a provided programming device, players navigate their robots in an attempt to control the checkpoint. The game will last for at least 1/2 hour, even if it runs longer than 3 turns.