Cooperative Game. You will take on the role of a SWAT Team that is tasked with rescuing a hostage from an office building where a crime syndicate has taken them hostage.
Description:
Use a variety of both lethal and non lethal weapons, equipment, and tactics to rescue the hostage. This will only be a small taste with premade characters, and one specific scenario, the full game will feature a full campaign with 12-15 scenarios, a rating system, a score attack mode, and much more! Available on Kickstarter this upcoming Spring!
Cooperative Game. You will take on the role of a SWAT Team that is tasked with rescuing a hostage from an office building where a crime syndicate has taken them hostage.
Description:
Use a variety of both lethal and non lethal weapons, equipment, and tactics to rescue the hostage. This will only be a small taste with premade characters, and one specific scenario, the full game will feature a full campaign with 12-15 scenarios, a rating system, a score attack mode, and much more! Available on Kickstarter this upcoming Spring!
Cooperative Game. You will take on the role of a SWAT Team that is tasked with rescuing a hostage from an office building where a crime syndicate has taken them hostage.
Description:
Use a variety of both lethal and non lethal weapons, equipment, and tactics to rescue the hostage. This will only be a small taste with premade characters, and one specific scenario, the full game will feature a full campaign with 12-15 scenarios, a rating system, a score attack mode, and much more! Available on Kickstarter this upcoming Spring!
Cooperative Game. You will take on the role of a SWAT Team that is tasked with rescuing a hostage from an office building where a crime syndicate has taken them hostage.
Description:
Use a variety of both lethal and non lethal weapons, equipment, and tactics to rescue the hostage. This will only be a small taste with premade characters, and one specific scenario, the full game will feature a full campaign with 12-15 scenarios, a rating system, a score attack mode, and much more! Available on Kickstarter this upcoming Spring!
Saboteur - The Classic Game of Treasure and Trickery
Summary:
Players take on the role of dwarf miners hunting for gold. But some players are saboteurs that will set out to thwart everyone else. Who will find the gold first?
Description:
Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. The miners are trying to build an uninterrupted path from the Start Card to a Goal Card, while the saboteurs are trying to prevent this. They shouldn't try and be too obvious about it, however, lest they be immediately discovered.
Saboteur - The Classic Game of Treasure and Trickery
Summary:
Players take on the role of dwarf miners hunting for gold. But some players are saboteurs that will set out to thwart everyone else. Who will find the gold first?
Description:
Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. The miners are trying to build an uninterrupted path from the Start Card to a Goal Card, while the saboteurs are trying to prevent this. They shouldn't try and be too obvious about it, however, lest they be immediately discovered.
Unnatural events dog the sailing ship Continental as she prepares to round Cape Horn, all seemingly drawn from the sea shanty ‘Sacramento.' Can you decipher the clues in the song and save the ship?
Description:
Shanty Hunters: it’s 1880. You are sailors and scholars traveling the world’s sea lanes to document the dying art of the sea shanty. Commercial sail is obsolete in the face of new steam technologies, and its majesty is slowly fading from the world. Shanties will surely vanish unless someone writes them down. But a wicked spirit doesn’t like shanties falling into the hands of landsmen. It manifests the imagery and events from each song to oppose you, threatening the very ships you sail aboard. Can you anticipate these dangers before they strike? Can you safeguard the ship and her crew?
Can you sneak your way into a cult? Come and learn more about this new game inspired by social deduction classics as well as the horror movie Midsommar, and even play along with us!
Panel discussion about safety and consent in gaming with Jacqueline Bryk, Corinne McCrory, Kienna Shaw, Steffie de Vaan, and moderated by Danielle Lauzon.
They've been writing for years. They've been there and done that. Why not see what they have to say? Dan Wells, Toni P. Kelner, Matt Forbeck, Richard Lee Byers, Elizabeth Vaughan