Playtest this new collaborative deck-building game.
Description:
Robin Hood has been captured! As the leaders of the Merry Band you have only 5 days to come to his rescue, using all the wit, brawn and stealth you can muster. Each turn you work together to rescue villagers captured by the Sheriff of Nottingham’s men. As more people are rescued new villagers join your side. Once you have built up your Merry Band you select your dream team, storm the castle, and fight one final battle to rescue Robin Hood! After the explanation I will send you a link to an exclusive playtest version of Rescuing Robin Hood which we will use to play the game. Then we will have 60 min to playtest and some time to provide feedback on how to make the game even better. Our Kickstarter launches this fall so I would encourage you try it out so you can see why so many people are excited to back it!
Robin Hood has been captured! As the leaders of the Merry Band you have only 5 days to come to his rescue, using all the wit, brawn and stealth you can muster.
Description:
Each turn you work together to rescue villagers captured by the Sheriff of Nottingham’s men. As more people are rescued new villagers join your side. Once you have built up your Merry Band you select your dream team, storm the castle, and fight one final battle to rescue Robin Hood! After the explanation I will send you a link to an exclusive playtest version of Rescuing Robin Hood which we will use to play the game. Then we will have 60 min to playtest and some time to provide feedback on how to make the game even better. Our Kickstarter launches this fall so I would encourage you try it out so you can see why so many people are excited to back it!
Join a team of award-winning RPG design veterans as they discuss how to research real world history and incorporate it into your TRPG, board game, stories, or campaign.
Description:
Join Chris Spivey (Harlem Unbound), Talia Dean (Clockwork Dominion), Crystal Mazur (Never Going Home), J Gray (Castle Falkenstein), and Eddy Webb (Vampire the Masquerade) as they discuss how to research real world history and how to incorporate it into your TRPG, board game, stories, or campaign.