SECRETS. DEDUCTION. MURDER. Similar to Coup, Secret Hitler, Spyfall, Werewolf, & Mafia. No narrator needed. No early eliminations. Quick gameplay. Can be played with as few as 4 players!
Description:
Long Live the King is an upcoming Strategic Card Game with deduction, secrets, and murder. Come and learn to play the game with its creators in anticipation of it's Kickstarter launch this fall. 15-30 Min Games, 4 to 8 Players, Secret Identity Card Game. If you enjoy secret identity games like Coup, Spyfall, Love Letter, One Night Ultimate Werewolf, Mafia, and Blood on the Clock Tower, this game is for you. It solves many of the problems that plague many secret identity games while preserving that feeling of confusing, tricking and backstabbing your friends all the way to victory. No narrator! Can be played with only 4 players! Quick games! No early player eliminations. Every win feels meaningful and every game feels winnable. With 10 random roles it never get's stale!
SECRETS. DEDUCTION. MURDER. Similar to Coup, Secret Hitler, Spyfall, Werewolf, & Mafia. No narrator needed. No early eliminations. Quick gameplay. Can be played with as few as 4 players!
Description:
Long Live the King is an upcoming Strategic Card Game with deduction, secrets, and murder. Come and learn to play the game with its creators in anticipation of it's Kickstarter launch this fall. 15-30 Min Games, 4 to 8 Players, Secret Identity Card Game. If you enjoy secret identity games like Coup, Spyfall, Love Letter, One Night Ultimate Werewolf, Mafia, and Blood on the Clock Tower, this game is for you. It solves many of the problems that plague many secret identity games while preserving that feeling of confusing, tricking and backstabbing your friends all the way to victory. No narrator! Can be played with only 4 players! Quick games! No early player eliminations. Every win feels meaningful and every game feels winnable. With 10 random roles it never get's stale!
SECRETS. DEDUCTION. MURDER. Similar to Coup, Secret Hitler, Spyfall, Werewolf, & Mafia. No narrator needed. No early eliminations. Quick gameplay. Can be played with as few as 4 players!
Description:
Long Live the King is an upcoming Strategic Card Game with deduction, secrets, and murder. Come and learn to play the game with its creators in anticipation of it's Kickstarter launch this fall. 15-30 Min Games, 4 to 8 Players, Secret Identity Card Game. If you enjoy secret identity games like Coup, Spyfall, Love Letter, One Night Ultimate Werewolf, Mafia, and Blood on the Clock Tower, this game is for you. It solves many of the problems that plague many secret identity games while preserving that feeling of confusing, tricking and backstabbing your friends all the way to victory. No narrator! Can be played with only 4 players! Quick games! No early player eliminations. Every win feels meaningful and every game feels winnable. With 10 random roles it never get's stale!
SECRETS. DEDUCTION. MURDER. Similar to Coup, Secret Hitler, Spyfall, Werewolf, & Mafia. No narrator needed. No early eliminations. Quick gameplay. Can be played with as few as 4 players!
Description:
Long Live the King is an upcoming Strategic Card Game with deduction, secrets, and murder. Come and learn to play the game with its creators in anticipation of it's Kickstarter launch this fall. 15-30 Min Games, 4 to 8 Players, Secret Identity Card Game. If you enjoy secret identity games like Coup, Spyfall, Love Letter, One Night Ultimate Werewolf, Mafia, and Blood on the Clock Tower, this game is for you. It solves many of the problems that plague many secret identity games while preserving that feeling of confusing, tricking and backstabbing your friends all the way to victory. No narrator! Can be played with only 4 players! Quick games! No early player eliminations. Every win feels meaningful and every game feels winnable. With 10 random roles it never get's stale!
Andrew and Kristin Looney of Looney Labs will host an "Ask Me Anything" session. Ask away!
Description:
Andy is the Chief Creative Officer and does all of our game design, Kristin is the Chief Executive Officer and runs the company. Together, this husband and wife team have been successfully making games like Fluxx and Pyramid Arcade for the last 24 years. They are prepared to answer questions about games, their former lives as NASA scientists, Burning Man, Kristin's Pez collection... you name it! Ask away!
Join a multi-era crew of abductees who have to work together to escape or repair a crashed flying saucer on an abandoned world. An ode to Richard Tucholka's classic 1989/2004 game.
Description:
A procedurally-generated teamwork survival adventure (with a few home-made plot tables stirred in.) You and the other PCs are fairly normal people from all eras between 1944 and 2020 who have been abducted by aliens. You have just awoken in a crashed saucer and outside, through the hole in the hull, you can see a domed alien city across an airless crater field. Can you work together to escape your situation before time runs out?
Thematic abstract spatial strategy game for 2-8 players in which you place and demolish walls to be the first to reach the treasures in the center of the labyrinth. Easy to learn, hard to master.
Description:
Game length: 15 minutes per player. Players take turns in clockwise order, choosing to perform one of four actions each turn; moving their player pawn, playing a labyrinth wall card to place a labyrinth wall on the board, weakening one of their own labyrinth walls on the board, or placing their rubble token on any labyrinth wall on the board. Basic strategies involve placing labyrinth walls to either let your pawn stop in line with treasure, or to block other player's pawns. More advanced strategies include accomplishing both of the above with a single wall placement, using other player's constructions to your advantage, and placing walls to create an unblockable path to treasures. Additionally, being careful to not run out of cards and using your rubble token wisely are important. The ability to visualize and plan potential routes and layouts is key to mastering the game's strategy.
Thematic abstract spatial strategy game for 2-8 players in which you place and demolish walls to be the first to reach the treasures in the center of the labyrinth. Easy to learn, hard to master.
Description:
Game length: 15 minutes per player. Players take turns in clockwise order, choosing to perform one of four actions each turn; moving their player pawn, playing a labyrinth wall card to place a labyrinth wall on the board, weakening one of their own labyrinth walls on the board, or placing their rubble token on any labyrinth wall on the board. Basic strategies involve placing labyrinth walls to either let your pawn stop in line with treasure, or to block other player's pawns. More advanced strategies include accomplishing both of the above with a single wall placement, using other player's constructions to your advantage, and placing walls to create an unblockable path to treasures. Additionally, being careful to not run out of cards and using your rubble token wisely are important. The ability to visualize and plan potential routes and layouts is key to mastering the game's strategy.
Thematic abstract spatial strategy game for 2-8 players in which you place and demolish walls to be the first to reach the treasures in the center of the labyrinth. Easy to learn, hard to master.
Description:
Game length: 15 minutes per player. Players take turns in clockwise order, choosing to perform one of four actions each turn; moving their player pawn, playing a labyrinth wall card to place a labyrinth wall on the board, weakening one of their own labyrinth walls on the board, or placing their rubble token on any labyrinth wall on the board. Basic strategies involve placing labyrinth walls to either let your pawn stop in line with treasure, or to block other player's pawns. More advanced strategies include accomplishing both of the above with a single wall placement, using other player's constructions to your advantage, and placing walls to create an unblockable path to treasures. Additionally, being careful to not run out of cards and using your rubble token wisely are important. The ability to visualize and plan potential routes and layouts is key to mastering the game's strategy.
Thematic abstract spatial strategy game for 2-8 players in which you place and demolish walls to be the first to reach the treasures in the center of the labyrinth. Easy to learn, hard to master.
Description:
Game length: 15 minutes per player. Players take turns in clockwise order, choosing to perform one of four actions each turn; moving their player pawn, playing a labyrinth wall card to place a labyrinth wall on the board, weakening one of their own labyrinth walls on the board, or placing their rubble token on any labyrinth wall on the board. Basic strategies involve placing labyrinth walls to either let your pawn stop in line with treasure, or to block other player's pawns. More advanced strategies include accomplishing both of the above with a single wall placement, using other player's constructions to your advantage, and placing walls to create an unblockable path to treasures. Additionally, being careful to not run out of cards and using your rubble token wisely are important. The ability to visualize and plan potential routes and layouts is key to mastering the game's strategy.