Designers de jogos: criadoras de experiências (Portuguese)
Summary:
In Portuguese: As designers de jogos Sabrina do Valle, Bianca Melyna, Isabel Butcher e Silvani Neri conversam sobre suas criações e seus processos de trabalho com Aline Costa, do canal Turno Extra.
Description:
Participantes: Sabrina do Valle (Desenvolvedora de jogos de mesa desde 2017, criadora do jogo de cartas Sereias e organizadora do evento Board Game Girls), Bianca Melyna (Autora de jogos de mesa "Grasse - Mestres Perfumistas" - Ludens Spirit- e co-autora do "Overdrive"- Sherlock S. S.-, historiadora, revisora e tradutora e membro da organização do ProtoBR), Isabel Butcher (Jornalista, cofundadora da Curió Jogos, editora de jogos de tabuleiro para crianças e desenvolvedora de jogos infantis), Silvani Neri (CEO da #108. Autora de 2 e-books sobre jogos, 2 RPGs e 3 cursos de Game Design). Mediadora: Aline Costa (canal Turno Extra).
Steven Dawes: Creative Writer, Librarian, Game Host, Palladium Books Fan, and the man behind houseofbts.net.
Description:
Come see discussions about GMing horror/Beyond The Supernatural and such via twitch. He has great experience and good tips. He is also the gent who is working with Kevin Siembiedaon the Beyond The Supernatural Creature Feature sourcebook and will talk Beyond The Supernatural.
Character sheets—the single greatest piece of reference material a player will use, are often the most frustrating. Learn how to design character sheets that are easier to use & easier on the eyes!
Description:
As you've run or playtested a game, have you witnessed players trying to figure out what to roll? Where a skill is at? Taking a lot of time searching their character sheets for what they need? Geekspective’s Amber Marie has 13 years of graphic design, UX, and RPG experience and is sharing her insights into building better character sheets. She’ll discuss how the human mind processes information, the challenges it presents, and how to overcome them. You'll learn how to build better information hierarchy, improve information flow, and overall make more user friendly and attractive character sheets.
Designing Pandemic Legacy: A Discussion with Matt Leacock and Rob Daviau
Summary:
Join the designers of Pandemic Legacy, Matt Leacock and Rob Daviau, as they discuss working on the Pandemic Legacy series with a particular focus on the third and final installment of the trilogy.
Author Christopher Kastensmidt talks about the design process behind the ENnie-winning Elephant and Macaw Banner RPG. This will be an open discussion where participants can ask questions.
Save time & money by designing with manufacturing in mind! Ben Rosset & Matthew Austin will show how to consider manufacturing throughout the game design process, from initial concept to final tweaks.
Description:
Save time and money by designing with manufacturing in mind! As a game designer, whether you plan to self-fund, crowd-fund, or license your game to a publisher, it needs to be profitable to be successful. Ben Rosset (Between Two Cities, The Search For Planet X, and current Director of Training & HR at Panda Game Manufacturing) and Matthew Austin (King's Guild, Chaosmos, and current Project Manager at Panda Game Manufacturing) will show you how to consider manufacturing throughout the game design process, from initial concept to balancing and final tweaks.
Coach Blakemoore went missing, and the replacement coach has given you and your fellow Teenage Creatures detention on Saturday, that he'll be supervising...
Description:
A narrative-focused, urban fantasy RPG where it doesn't matter how strong your werewolf is, or how fast his vampire is, or how beautiful her fae is...what matters is how these characters *feel*, WHY they're doing something, not just how capable they are of doing it. What keeps the viewers of Teen Wolf or Buffy or any of those shows coming back every episode, is it the monster of the week? No, it's the angst and drama of the main characters' lives. Come play a character who could star on one of those shows, and find out what your Teenage Creature will do when a forced Saturday detention turns FAR more sinister...