Cold War FastPlay National Security Decision Making Game
Summary:
Cold War variant of the National Security Decision Making geopolitical-military RPG set in 1961. You’re a superpower leader. Just history, but then some potentially catastrophic events happen. Fix it.
Description:
Geopolitical, military and economic role-playing game set in the 1960s. Players take senior leadership positions in the US, UK, USSR, Israel, or Red China dealing with domestic and international events. This isn't history, but rather is an examination of options and choices that might have been. Gain insight into the period while representing a key group in world affairs. Scenarios are modeled on historical situations. It's the 1960's. The future isn't set. Can you achieve your goals? Can you achieve your nation's goals? Can you duck-and-cover? The scenario is: it’s the world as it was in 1961. Here are the issues. Here are some big, looming problems. Fix them. Start now.” Do you feel up to the job? New countries, issues and problems in every game. Presented by the National Security Decision Making Game staff.
Cold War FastPlay National Security Decision Making Game
Summary:
Cold War variant of the National Security Decision Making geopolitical-military RPG set in 1961. You’re a superpower leader. Just history, but then some potentially catastrophic events happen. Fix it.
Description:
Geopolitical, military and economic role-playing game set in the 1960s. Players take senior leadership positions in the US, UK, USSR, Israel, or Red China dealing with domestic and international events. This isn't history, but rather is an examination of options and choices that might have been. Gain insight into the period while representing a key group in world affairs. Scenarios are modeled on historical situations. It's the 1960's. The future isn't set. Can you achieve your goals? Can you achieve your nation's goals? Can you duck-and-cover? The scenario is: it’s the world as it was in 1961. Here are the issues. Here are some big, looming problems. Fix them. Start now.” Do you feel up to the job? New countries, issues and problems in every game. Presented by the National Security Decision Making Game staff.
How can two (or more!) authors work together to create a cohesive work? Listen to James SA Corey (Daniel Abraham/Ty Franck) & Mercedes Lackey/Larry Dixon discuss the art and science of collaboration.
A battle set in space. The Daedalus has rammed the enemy destroyer, but is stuck. The players will need to damage the enemy destroy enough to dislodge their vessel from it.
Description:
Players will be given preset squads of 100 point values. Their mission is to cause enough damage to the enemy destroyer to weaken it enough so that their vessel, the Daedalus can dislodge from it.