Players are builders who try to contribute the most to a 13th century cathedral's construction &, in so doing, score the most victory points.
Description:
At the beginning of the 13th century, construction of the greatest and most beautiful cathedral in England begins. Players are builders who try to contribute the most to this cathedral's construction and, in so doing, score the most victory points. Gameplay roughly consists of using workers to produce raw materials, and then using craftsmen to convert the materials into victory points. Workers may also be used to produce gold, the currency of the game. Players are also given three master builders each turn, each of which can do a variety of tasks, including recruiting more workers, buying or selling goods, or just obtaining victory points. Getting early choices with a master builder costs gold, as does purchasing better craftsmen. Players must strike a balance between earning gold to fund their purchases and earning victory points.
Players are builders who try to contribute the most to a 13th century cathedral's construction &, in so doing, score the most victory points.
Description:
At the beginning of the 13th century, construction of the greatest and most beautiful cathedral in England begins. Players are builders who try to contribute the most to this cathedral's construction and, in so doing, score the most victory points. Gameplay roughly consists of using workers to produce raw materials, and then using craftsmen to convert the materials into victory points. Workers may also be used to produce gold, the currency of the game. Players are also given three master builders each turn, each of which can do a variety of tasks, including recruiting more workers, buying or selling goods, or just obtaining victory points. Getting early choices with a master builder costs gold, as does purchasing better craftsmen. Players must strike a balance between earning gold to fund their purchases and earning victory points.
Use your workmen & resources to deploy assets to overcome unexpected difficulties & shortages to become the greatest builder of them all! This is the highly sought after out of print game.
Description:
The Pillars of the Earth is based on Ken Follett's best-selling novel. Players join together to help build Kingsbridge Cathedral. Using your workmen and resources, you must wisely deploy assets to overcome unexpected difficulties and shortages to prove yourself the greatest builder of them all! The Expansion will be used for this game event.
Adventure on the high seas! Your group of privateers has been successful. Navy warships have been sent to capture you. You must escape or fight. A variety of characters to play including animals!
Description:
A battle and adventure on the high seas! Your group of adventurers have been a very successful privaterring company working for the Grey Kingdom to pillage the navy and merchant ships of the county of Amun Tull. The government of Amun Tull has declared your group pirates and sent navy warships to capture, sink and execute you. You must escape or fight your way to friendly territories in the Sea of Cablana where you will be safe. A variety of mid-level characters available, using the 3.5 D&D rules and Noble Wild animal supplement.
A terrifying plague has led loyal bondsmen to forsake their duties and follow prophets of doom. The Brenin has sent his bold retainers to stop these doomsayers before they destroy the kingdom.
Description:
This is the second in a series of "campaign-style" adventures for the Dark Ages Campaign Setting, a fantasy world inspired by the historical world of 8th-century Britain. There will be new character classes, new spells, and some (minor) modifications to the 1st edition rules.
As the name implies, Dark Ages is a world populated by mead halls, barbarian chieftains, elf-haunted forests, goblin-infested mines, lonely bogs, stony barrows, and more. The ruins of a more civilized imperial age can be found next to unthinkably ancient stone circles and forgotten cairns.
Players whose characters have survived The Raiders of Caer Carrog will be given the option of importing that character into this adventure, along with all the treasure the character has amassed. Otherwise, pregenerated 2nd-level characters will be provided.
Plague has come to the slums of the vampiric city of Duemonte. Quarantine has made criminal enterprise, a criminal monopoly.
Description:
You are a member of the vampiric crime syndicate, the Pale Mercantile and as plague cripples the district, a violent schism took place as many of your once allies stole all they could and fled to the eastern quarter. You are the ones to make them pay the price for their treachery. Though there have been rumors of a creature moving in the canals, a murderer stalking the rooftops, and a whole quarter having gone dark. The shadows of ruin that long held over the city are now swallowing it whole.
A top executive of a shady Corporation disappeared while visiting the pleasure planet of Andarta. You have been hired to go to Andarta & either recover him, or find those responsible for his death.
Description:
Mar Gravely is a top executive and a shareholder of the shady Loghos Corporation. He was visiting the pleasure planet of Andarta, but the company has heard no word from him in several days. They suspect he may have been kidnapped or even killed. The lasers are hired to travel to Andarta and recover Gravely from its seedy underworld, or else find proof of his death.
Construction workers found an ancient Native American village while excavating a housing development, or did they?
Description:
While clearing land for a housing development workers found what they thought was a Native American settlement. The local tribes disagree and do not claim the site. Two of the workers have died since then and the rest refuse to continue claiming there is a curse. Guess who gets to investigate? Role Playing and problem solving are stressed.
Construction workers found an ancient Native American village while excavating a housing development, or did they?
Description:
While clearing land for a housing development workers found what they thought was a Native American settlement. The local tribes disagree and do not claim the site. Two of the workers have died since then and the rest refuse to continue claiming there is a curse. Guess who gets to investigate? Role Playing and problem solving are stressed.
Construction workers found an ancient Native American village while excavating a housing development, or did they?
Description:
While clearing land for a housing development workers found what they thought was a Native American settlement. The local tribes disagree and do not claim the site. Two of the workers have died since then and the rest refuse to continue claiming there is a curse. Guess who gets to investigate? Role Playing and problem solving are stressed.