One of the great joys of RPGs is worldbuilding & setting design, creating villains, & nations & gods. Come learn tips & tricks you can use to impress your players & improve your homebrew world.
Just for retail store owners to gather, meet other owners from around the U.S./world, & talk shop & what interests you at Gen Con, the past, & the future. Bring a business card. Families welcome.
As the fog seeps into the setting sun at the Golden Gate Bridge, it burns rose and gold, setting San Francisco ablaze. It is beautiful, but the Golden Gate has a terrible history of jumpers.
Description:
As the fog seeps into the setting sun at the Golden Gate Bridge, it burns rose and gold, setting San Francisco ablaze. It is beautiful, but the Golden Gate has a terrible history of jumpers: Any mage can feel the despair that washes out from the girders and cables. Lately, the rate of jumpers has increased, and the lay lines of San Fran tremble with the lingering resonance of morbid fascination and death. What is going on at the Golden Gate Bridge? Whatever the cause, metaphysical or otherwise, it has to stop, or else the city itself will sink into the ocean under the weight of its own suffering. Run by The Wrecking Crew and The Dead Gamers Society.
You find yourself at a rock concert in the near future. Iron Drakin is about to take the stage. But something is wrong: people are missing & the only clue is a blue police box!
Fleeing last year's game you rush to the nearby planet. Instead of a industrialized world it's become a primordial wasteland! Keep any minis you kill. Prizes awarded.
Description:
The mysterious jumpship from last year's game attempted to flee. However it's unknown drive system was damaged. All the mechs began to retreat to the surface of New Orlando, only to find what was once a prosperous resort planet has become a primordial wasteland. Your own ships' nav systems are down and you are forced to make a hard landing. The sensors did detect a possible Dropship near by, maybe the answers are inside.