Short on sanity from your last eldritch encounter, you and six friends take a vacation at Bisgsby Hot Springs, a somewhat New Age-y retreat in rural Oregon. What could possibly go wrong?
Description:
You and your friends have been fighting the good, poorly rewarded, and sanity shattering fight for a while now. After you put down that last thing summoned by a pack of cultists, everyone decided it was time for a break. Lucky for you, Bigsby Hot Springs has everything a frazzled investigator could want. Peace, quiet, serenity...and nowhere near any of those East Coast hot spots of terror and mayhem. What could go wrong? Role Playing stressed.
Short on sanity from your last eldritch encounter, you and six friends take a vacation at Bisgsby Hot Springs, a somewhat New Age-y retreat in rural Oregon. What could possibly go wrong?
Description:
You and your friends have been fighting the good, poorly rewarded, and sanity shattering fight for a while now. After you put down that last thing summoned by a pack of cultists, everyone decided it was time for a break. Lucky for you, Bigsby Hot Springs has everything a frazzled investigator could want. Peace, quiet, serenity...and nowhere near any of those East Coast hot spots of terror and mayhem. What could go wrong? Role Playing stressed.
Short on sanity from your last eldritch encounter, you and six friends take a vacation at Bisgsby Hot Springs, a somewhat New Age-y retreat in rural Oregon. What could possibly go wrong?
Description:
You and your friends have been fighting the good, poorly rewarded, and sanity shattering fight for a while now. After you put down that last thing summoned by a pack of cultists, everyone decided it was time for a break. Lucky for you, Bigsby Hot Springs has everything a frazzled investigator could want. Peace, quiet, serenity...and nowhere near any of those East Coast hot spots of terror and mayhem. What could go wrong? Role Playing stressed.
REAL 3025 Battletech!: The Solaris Open, Heavy Division
Summary:
12 Mechs enter & only 1 will leave. Come enjoy the original game w/3025 technology just like we used to play. 65-75 ton Mechs.
Description:
Back by popular demand, the Solaris Arena returns to Gen Con. The original Thunderdome meets Battletech game. 12 Mechs enter and only one will leave this Gladiatorial game of 65 - 75 ton 3025 Mech designs. Come enjoy a game of the original Battletech game, that got you started with 3025 technology just like we used to play.
REAL 3025 Battletech!: The Solaris Open, Heavy Division
Summary:
12 Mechs enter & only 1 will leave. Come enjoy the original game w/3025 technology just like we used to play. 65-75 ton Mechs.
Description:
Back by popular demand, the Solaris Arena returns to Gen Con. The original Thunderdome meets Battletech game. 12 Mechs enter and only one will leave this Gladiatorial game of 65 - 75 ton 3025 Mech designs. Come enjoy a game of the original Battletech game, that got you started with 3025 technology just like we used to play.
While fighting the Invid, a factory exits foldspace. Can you capture it intact before the Invid destroy it?
Description:
If the Expeditionary Forces can capture the Factory, it would give the REF a major tactical advantage in the war. An elite team of pilots are being deployed to secure it for use by the Earth forces