Fun will be had. Fun is mandatory. All hail The Computer. "Morning, Troubleshooter! Time to protect and serve Alpha Complex!" says The Computer.
Description:
Knowledge of the rules is treason for all citizens below Ultraviolet clearance. Only the GM has Ultraviolet clearance. DO NOT DISPLAY KNOWLEDGE OF THE RULES OR YOU WILL BE SUMMARILY VAPORIZED. Prize for the Team Leader (winner), if alive, at the conclusion of the mission.
Fun will be had. Fun is mandatory. All hail The Computer. "Morning, Troubleshooter! Time to protect and serve Alpha Complex!" says The Computer.
Description:
Knowledge of the rules is treason for all citizens below Ultraviolet clearance. Only the GM has Ultraviolet clearance. DO NOT DISPLAY KNOWLEDGE OF THE RULES OR YOU WILL BE SUMMARILY VAPORIZED. Prize for the Team Leader (winner), if alive, at the conclusion of the mission.
Fun will be had. Fun is mandatory. All hail The Computer. "Morning, Troubleshooter! Time to protect and serve Alpha Complex!" says The Computer.
Description:
Knowledge of the rules is treason for all citizens below Ultraviolet clearance. Only the GM has Ultraviolet clearance. DO NOT DISPLAY KNOWLEDGE OF THE RULES OR YOU WILL BE SUMMARILY VAPORIZED. Prize for the Team Leader (winner), if alive, at the conclusion of the mission.
A board game like every other! Try to go towards the goal, which can change at any moment.
Description:
A board game like every other! Every player on the board is trying to go towards the goal - but the goal can change to another point on the board at any moment. Landing on a space with a ! on it makes you draw a card from a deck filled with bad ideas. Players can also redesign the landscape of the game by adding tiles to the board - blocking off pathways, trapping players, opening portals between spaces, and even hiding the goal.
A board game like every other! Try to go towards the goal, which can change at any moment.
Description:
A board game like every other! Every player on the board is trying to go towards the goal - but the goal can change to another point on the board at any moment. Landing on a space with a ! on it makes you draw a card from a deck filled with bad ideas. Players can also redesign the landscape of the game by adding tiles to the board - blocking off pathways, trapping players, opening portals between spaces, and even hiding the goal.
A cousin of the gnomish noble house is looking for a husband. Her criteria for a mate confounds the head of this house & he hires you to find the perfect man for her. Easy, right? Levels 1-15
Description:
Tiffany Brandywine, a cousin within the gnomish noble house of Krimpach, is looking for a husband. But her criteria for a mate confounds even the head of this unusual noble house that Lord Krimpach has hired you to find the perfect man for this finicky woman. Easy, right? Levels 1-15
A game for the Parsely system, inspired by 1980s text adventures but played by a group instead of on a computer. Explore the secret underground headquarters of the McFeazles Muffin Company!