Come play the board game version. Guide a team of explorers on expeditions to find 5 forgotten cities.
Description:
The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s color must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path. After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their cards to move their own teams forward while at the same time preventing their opponents’ teams from getting ahead. Points are awarded based on how far the explorers make it along their paths. Each step earns more points than the one before it, and the first three steps earn negative points. Along the way, players can increase points by finding artifacts, victory points, and shortcuts forward.
Come play the board game version. Guide a team of explorers on expeditions to find 5 forgotten cities.
Description:
The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s color must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path. After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their cards to move their own teams forward while at the same time preventing their opponents’ teams from getting ahead. Points are awarded based on how far the explorers make it along their paths. Each step earns more points than the one before it, and the first three steps earn negative points. Along the way, players can increase points by finding artifacts, victory points, and shortcuts forward.
Come play the board game version. Guide a team of explorers on expeditions to find 5 forgotten cities.
Description:
The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s color must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path. After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their cards to move their own teams forward while at the same time preventing their opponents’ teams from getting ahead. Points are awarded based on how far the explorers make it along their paths. Each step earns more points than the one before it, and the first three steps earn negative points. Along the way, players can increase points by finding artifacts, victory points, and shortcuts forward.
Come play the board game version. Guide a team of explorers on expeditions to find 5 forgotten cities.
Description:
The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s color must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path. After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their cards to move their own teams forward while at the same time preventing their opponents’ teams from getting ahead. Points are awarded based on how far the explorers make it along their paths. Each step earns more points than the one before it, and the first three steps earn negative points. Along the way, players can increase points by finding artifacts, victory points, and shortcuts forward.
Come play the board game version. Guide a team of explorers on expeditions to find 5 forgotten cities.
Description:
The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s color must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path. After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their cards to move their own teams forward while at the same time preventing their opponents’ teams from getting ahead. Points are awarded based on how far the explorers make it along their paths. Each step earns more points than the one before it, and the first three steps earn negative points. Along the way, players can increase points by finding artifacts, victory points, and shortcuts forward.
Be a Good Dog. Protect Your Home. Be Loyal To Those Who Are True. The Kingdom of Pugmire was founded by Dogs on these principles thousands of years after the Ages of Man.
A game of risk, deduction, & luck. Get your love letter into Princess Annette’s hands while keeping other players’ letters away.
Description:
In the wake of the queen's arrest, all the eligible young men of Tempest (and many not so young) seek to woo Princess Annette. Unfortunately, she has locked herself in the palace, and everyone must rely on those within to bring their romantic letters to her. Will your's reach her first.