A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
A tableau building game based on betrayal & intrigue. Players vie to recruit allies who will give them abilities, but will also influence their reputation & their capability to recruit other allies.
Description:
The emperor has died, leaving no heir. The factions in the land jostle trying to win powerful allies to their cause – to control the throne and reign over the land! Each player will have a reputation deck they will build throughout the course of the game. The deck contains either apathy or favor. Draw but one apathy and your recruitment will fail. Players will connive and scheme, with everything being negotiable and no contracts set in stone. The player who emerges with the most influence points will assume the throne!
Down the coast from the tinker gnome city of Thunderdome, where both gladiators & engineers hope to make their mark, a series of mysterious crimes have plagued the normally quiet neighboring towns.
Description:
Maybe you know one of the victims and want justice, or maybe you're just bored. Whatever the case may be, can you find out who or what is behind this and put an end to the madness?
Players may use my pregenerated characters or bring their own. 4th level characters, 27 point buy, no magic items, less than 500gp worth of equipment.
Summer Glau, Media Guest of Honor Signing OR Photo Op
Summary:
Receive an autographed picture OR have your picture taken with Summer Glau! This ticket is good for one OR the other, buy two if you want both!
Description:
Please arrive a few minutes before the signing time. This ticket is good for either an autographed photo OR a photo opportunity with Summer. If you want both buy two tickets or be prepared to pay cash.
Summer Glau, Media Guest of Honor Signing OR Photo Op
Summary:
Receive an autographed picture OR have your picture taken with Summer Glau! This ticket is good for one OR the other, buy two if you want both!
Description:
Please arrive a few minutes before the signing time. This ticket is good for either an autographed photo OR a photo opportunity with Summer. If you want both buy two tickets or be prepared to pay cash.