The latest Nazi super weapon is launching rocket artillery at London. Bombers can't destroy it without also leveling a POW camp. Your team must knock it out before all of London is flattened.
Description:
The latest Nazi super weapon is launching rocket artillery at London at a rate that will obliterate the city within a week. Ground forces won’t make it in time to stop it. Bombers can’t destroy it without also leveling a POW camp over the underground bunker. Your team must knock it out before all of London is flattened.
Are you a designer looking to create or improve your very own roleplaying game? Discuss the basics of RPG design, common obstacles, and how to deliver the experience you want your players to enjoy.
Roleplaying Games in the Classroom: Building Literacy through Action
Summary:
This seminar will address how both commercial and student-created tabletop and electronic Roleplaying Games can be utilized in classrooms and enrich literacy skills in ELA and ESL classrooms.
Description:
The presenters will report on data collected from practitioner-based research where secondary students responded to literature through the creation of their own tabletop RPGs. Findings will discuss the power of language and word play as language ownership, how popular culture can effectively infuse with classical literature and ELA for functional literacy skills, how electronic RPGs (video games) can be used practically in classrooms as a tool to investigate protagonists and literary archetypes, and how students can build on their understanding and critical thinking through creative (re)construction of texts through exploratory lessons. Additionally, the audience will receive lesson plans used during the study and learn how to recreate the lesson in their own classes, bringing gaming and RPGs in the classroom to enhance student motivation, investment, and learning.
Ross Payton and Caleb Stokes talk about game design, the podcast, and take questions from the audience.
Description:
Ross Payton (BaseRaiders, Zombies of the World) and Caleb Stokes (No Security: Horror Scenarios in the Great Depression) talk about their podcast, RPPR Game Designer's Workshop. See how the experiment to document the creation of an RPG system from scratch to publication in real time is going so far. Both creators will discuss game design in general as well the projects they are currently working on. Questions about the podcast, game design and anything else are welcomed from the audience.