As the 5th Mendevian Crusade rages on, a secret weapon could be the factor that turns the tide. The Society has agreed to find a way past the safeguards to secure the device. For levels 5-9.
Description:
Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor's tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor's secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders - a task complicated by their pushing past enemy lines. Content in "Weapon in the Rift" also contributes directly to the ongoing storyline of the Silver Crusade faction.
PFS #5-15: Destiny of the Sands - Part 2: Race to Seeker's Folly
Summary:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands. Can the PCs reach the ruins before their rivals claim the prize? levels 1-5.
Description:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize?
PFS #5-15: Destiny of the Sands - Part 2: Race to Seeker's Folly
Summary:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands. Can the PCs reach the ruins before their rivals claim the prize? levels 1-5.
Description:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize?
PFS #5-15: Destiny of the Sands - Part 2: Race to Seeker's Folly
Summary:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands. Can the PCs reach the ruins before their rivals claim the prize? levels 1-5.
Description:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize?
PFS #5-15: Destiny of the Sands - Part 2: Race to Seeker's Folly
Summary:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands. Can the PCs reach the ruins before their rivals claim the prize? levels 1-5.
Description:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize?
PFS #5-15: Destiny of the Sands - Part 2: Race to Seeker's Folly
Summary:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands. Can the PCs reach the ruins before their rivals claim the prize? levels 1-5.
Description:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize?
PFS #5-15: Destiny of the Sands - Part 2: Race to Seeker's Folly
Summary:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands. Can the PCs reach the ruins before their rivals claim the prize? levels 1-5.
Description:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize?
PFS #5-15: Destiny of the Sands - Part 2: Race to Seeker's Folly
Summary:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands. Can the PCs reach the ruins before their rivals claim the prize? levels 1-5.
Description:
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize?
PFS #5-16: Destiny of the Sands - Part 3: Sanctum of the Sages
Summary:
Uncovering secrets of a Jeweled Sage reveals that others are in grave danger. The PCs set off after jewel thieves before the criminals can disappear with another priceless treasure. For levels 3-7.
Description:
Uncovering the secrets of a Jeweled Sage reveals that the others are in grave danger, and the PCs set off after notorious jewel thieves before the criminals can disappear with another priceless treasure. When the trail leads to the sages' hidden sanctum deep within the Pillars of the Sun, the Pathfinders must draw upon both their own resourcefulness and the ancient historians' power if they are to preserve a millennia-old organization and Osirion's past. Content in "Sanctum of the Sages" also contributes directly to the ongoing storyline of the Osirion faction.
PFS #5-16: Destiny of the Sands - Part 3: Sanctum of the Sages
Summary:
Uncovering secrets of a Jeweled Sage reveals that others are in grave danger. The PCs set off after jewel thieves before the criminals can disappear with another priceless treasure. For levels 3-7.
Description:
Uncovering the secrets of a Jeweled Sage reveals that the others are in grave danger, and the PCs set off after notorious jewel thieves before the criminals can disappear with another priceless treasure. When the trail leads to the sages' hidden sanctum deep within the Pillars of the Sun, the Pathfinders must draw upon both their own resourcefulness and the ancient historians' power if they are to preserve a millennia-old organization and Osirion's past. Content in "Sanctum of the Sages" also contributes directly to the ongoing storyline of the Osirion faction.