June 30th, 1944. The 492nd Bombardment Group - the "Carpetbaggers" - are building up to a massive effort to drop spies & supplies to resistance groups inside Fortress Europa.
Description:
June 30th, 1944. The Allied Invasion of Europe is less than a week away, and the 492nd Bombardment Group - the “Carpetbaggers” - are building up to a massive concerted effort to drop spies and supplies to resistance groups inside Fortress Europa. Their delivery vessels are specially modified B-24 Liberators designed to be as stealthy as possible. The nighttime missions are dangerous and desperate, and it will require a mixture of daring, skill, and tenacity in order to survive.
You have been hired by Border Patrol to pick up a package in Mexico. The fact they were so vague about the contents of the package should have been a clue something bigger was going on.
You have tracked the terror cell to a major US city, the FBI is a step behind you. They want credit for the capture, you want the cash. Nobody wants dead civilians.
Part of a massive 2-stage tournament with multiple storytellers! Somehow word has gotten out as to where & when Dracula will make an appearance.
Description:
This is part of a massive 2 stage tournament with multiple storytellers! This is the first round of a two round tournament game. You do not have to play in the second to play in the first. Somehow word has gotten out as to where and when Dracula will make an appearance. A task force has been formed, and your cell has been tasked with going after Vlad Tepes. If you are successful, you will break the back of the Ordo Dracul. Come join The Wrecking Crew in this sweeping story as 6 cells of Hunters storm London in search of Dracula himself. This event will be a massive 36 person multi-storyteller Hunter: The Vigil game. Bring your own 45 point characters or play a pre-generated character.
Somehow word has gotten out as to where and when Dracula will make an appearance. In round one a group of heroic Hunters stormed the meeting and the leeches lay bleeding. Next is the great Dragon himself. Tonight Dracula dies! Come join The Wrecking Crew for the stunning conclusion of Operation St. Germaine. Bring your own 45 point characters or play a pre-generated character.
Your team of military contractors in the Anbar providence in Iraq have their hands busy. Radicals are taking over & you have been tasked with gathering intel on them.
The last op gain not just actionable intel, but another contract. Hit your targets, get out, & cash your checks. Somehow you know it won't be that easy.
The team has a chance to stop a radical cell before they unleash terror upon the city. The fact they are the same Chechen mercs that have been a thorn in your side is a bonus.
The team just can't seem to cut a break in this town. A relaxing weekend has turned into a mystery complete with a dead body that nobody on the team can remember being responsible for.
The FBI is still mad over the last op, but they need solid intel on the terror cell. All the clues lead to a war torn nation they can't operate in. You hope the Feds are not cleaning house.