Ever wanted to get your game published on the new frontier of Crowd Sourcing? Learn everything you need to know in this updated Standing Room Only panel from last year!
Kickstarter is one of the best ways to get your RPG created. We'll look at the pitfalls to avoid along the way and the methods to create a fun, engaging, and ultimately successful KS.
Join the CEO of Anime Expo® and the founder of Wasabi Anime® as the share stories an insights about running anime conventions of all sizes. Bring your questions!
Everyone's favorite paladin killers are back! For the second year, we're spreading the word on evil. We'll discuss playing evil characters, evil social settings, and more! Come to the dark side.
Description:
Last year, geekspective.com presented How to Run an Evil Campaign, and while it was a popular event, Josh Long and his party of evil doers aren't satisfied. They still believe that there are folks at Gen Con that want to be evil, but don't have the knowledge or confidence to take the plunge. Come check out the encore performance where the group will touch the high points (and low points) of creating and playing in an evil-themed campaign. This campaign, Evil Is As Evil Does, is a 3.5 campaign that began in 2010. At the outset, there was one rule. All player characters must be evil aligned. That has created a lot of problems and opportunities that aren't covered in the rule books. The group's solutions have led to a game that is more flexible, rewarding, and challenging than a traditional good aligned campaign. We'll explain why it can be so good to be so bad.
If you're doing it right, one of the hardest parts of game design is writing clear rules. How to do it varies with your audience. Polish rules as you playtest. Includes Do's and Don'ts handout.