Humans have it all wrong. He who dies with the most gems, wins! Do Business to sell for Gems, special trick to collect gems. Even attack your fellow Gnome to collect the most gems.
Humans have it all wrong. He who dies with the most gems, wins! Do Business to sell for Gems, special trick to collect gems. Even attack your fellow Gnome to collect the most gems.
Humans have it all wrong. He who dies with the most gems, wins! Do Business to sell for Gems, special trick to collect gems. Even attack your fellow Gnome to collect the most gems.
Humans have it all wrong. He who dies with the most gems, wins! Do Business to sell for Gems, special trick to collect gems. Even attack your fellow Gnome to collect the most gems.
Boredom. Well-dressed elf arrives. Royal student missing. Company perfectly shaped for retrieving the prince. 2002 Reprise. Falsettos encouraged, role-playing inevitable. 4th level chars provided.
Description:
Your adventuring career is on hold while you care for an injured father. Two dull months pass until a well-dressed elf arrives. His royal student is missing. Your company is perfectly shaped for the task of retrieving the prince. Be ready for corny humor. Reprised from GenCon 2002. Falsettos encouraged, role-playing inevitable. 4th level characters provided.
Boredom. Well-dressed elf arrives. Royal student missing. Company perfectly shaped for retrieving the prince. 2002 Reprise. Falsettos encouraged, role-playing inevitable. 4th level chars provided.
Description:
Your adventuring career is on hold while you care for an injured father. Two dull months pass until a well-dressed elf arrives. His royal student is missing. Your company is perfectly shaped for the task of retrieving the prince. Be ready for corny humor. Reprised from GenCon 2002. Falsettos encouraged, role-playing inevitable. 4th level characters provided.
Boredom. Well-dressed elf arrives. Royal student missing. Company perfectly shaped for retrieving the prince. 2002 Reprise. Falsettos encouraged, role-playing inevitable. 4th level chars provided.
Description:
Your adventuring career is on hold while you care for an injured father. Two dull months pass until a well-dressed elf arrives. His royal student is missing. Your company is perfectly shaped for the task of retrieving the prince. Be ready for corny humor. Reprised from GenCon 2002. Falsettos encouraged, role-playing inevitable. 4th level characters provided.
A horror/suspense take on the Firefly universe. You wake up with no memory and four companions who are just as forgetful. How will you cope with being on the edge of nothing?
Description:
You awake in the cold cargo bay of an old rust-bucket ship floatin' out in the black. You can't remember your own name, and by the looks of the other people you woke up with you aren't the only one. The engine's barely turning - just enough to keep everyone breathing - and there's something strange about such a big boat being so quiet... A short pre-made adventure with a horror/suspense theme. This adventure involves far more social roleplay than combat.
A horror/suspense take on the Firefly universe. You wake up with no memory and four companions who are just as forgetful. How will you cope with being on the edge of nothing?
Description:
You awake in the cold cargo bay of an old rust-bucket ship floatin' out in the black. You can't remember your own name, and by the looks of the other people you woke up with you aren't the only one. The engine's barely turning - just enough to keep everyone breathing - and there's something strange about such a big boat being so quiet... A short pre-made adventure with a horror/suspense theme. This adventure involves far more social roleplay than combat.
Come to play just for fun or to compete in the tournament. Players work to build the most successful Underground lines. Win one game to advance to the On the Underground Tournament Semi-Final. PBT.