One player takes on the role of the escaped student. He is the Human player, and he is trying to rescue his friends and escape Innsmouth. By playing movement cards, he moves his pawn around the board to visit various locations, fights any Deep Ones there, then searches those locations for his friends and equipment to help in their escape. The other players play groups of Deep ones. They are trying to prevent the Human player from escaping. The Deep one players take turns moving their pawns around the board trying to trap the Human. Certain locations on the board also allow them to draw cards, spawn additional Deep Ones or even summon a terrible Shoggoth.
One player takes on the role of the escaped student. He is the Human player, and he is trying to rescue his friends and escape Innsmouth. By playing movement cards, he moves his pawn around the board to visit various locations, fights any Deep Ones there, then searches those locations for his friends and equipment to help in their escape. The other players play groups of Deep ones. They are trying to prevent the Human player from escaping. The Deep one players take turns moving their pawns around the board trying to trap the Human. Certain locations on the board also allow them to draw cards, spawn additional Deep Ones or even summon a terrible Shoggoth.
One player takes on the role of the escaped student. He is the Human player, and he is trying to rescue his friends and escape Innsmouth. By playing movement cards, he moves his pawn around the board to visit various locations, fights any Deep Ones there, then searches those locations for his friends and equipment to help in their escape. The other players play groups of Deep ones. They are trying to prevent the Human player from escaping. The Deep one players take turns moving their pawns around the board trying to trap the Human. Certain locations on the board also allow them to draw cards, spawn additional Deep Ones or even summon a terrible Shoggoth.
The Miskatonic University Skulls are back and classes are in session. Join the Skulls in some classic Call of Cthulhu mayhem and insanity. Your investigators probably won't survive against the horrors of the Mythos but don't let that stop you from having a great time trying to do just that. Beginning players are always welcome.
Create your own character, any kind of character, and watch as an insane GM custom crafts an adventure for your party on the spot with no preparation. Author of Instant GM from the RPGnow Best Sellers list.
Create your own character, any kind of character, and watch as an insane GM custom crafts an adventure for your party on the spot with no preparation. Author of Instant GM from the RPGnow Best Sellers list.
Create your own character, any kind of character, and watch as an insane GM custom crafts an adventure for your party on the spot with no preparation. Author of Instant GM from the RPGnow Best Sellers list.
All you really need to play this game is pencil and paper and pizza. And in a pinch you can skip the pencil and paper. Each player brings a character with a problem. The Game Master takes those 8 problems and creates a story. Bring me an interesting problem. Dungeons & Dragons, but no books and no dice.