Europe in the age of imperialism. Internationally operating financial investors aim for the highest political influence in Europe. Great Britain, German Reich, Russian Empire, Austria-Hungary, Kingdom of Italy, and Republic of France are each controlled by different investors. This tense eurostyle game is reminiscent of Acquire on a diplomacy board with a rondel in the style of Antike.
Come see why you should ENJOY high level play! Heroes are recruited from throughout the heartlands, because the beloved regent of Castle Crag, Bren Tallsword, has suddenly gone missing. 17th level PCâs will be provided.
As a GM we've all been there. Your players do something completely unexpected that makes all of your prep work useless! What's a GM to do? Improvise! Learn how you can resurrect your adventure with a few quick behind the scenes adjustments and keep the action rolling at the gaming table. Plus learn one GM's secret: improvisation is always planned in advance. Once you learn these tips and tricks you'll never be stuck behind the GM's screen again!
As the Charitable Society of St. Tabitha works to relieve famine in a war-torn region of Africa it becomes apparent that more than human powers are spreading despair and suffering. This easy-to-learn Vatican horror RPG is suitable for both experienced gamers who appreciate a religious slant on the horror genre and players looking for an accessible system in which to learn the art of the game.
Independent Publishing: the Good, the Bad, and the Ugly!
Description:
Considering various publishing paths? Join C.S. Marks for the perils, pitfalls and perks of 'going indie'! Topics include: --Why go indie? Is it an option for you? --What to expect: the 'up'side and the 'down'side. --The mechanics of 'going indie'. --Traps and Pitfalls: things we MUST avoid. --Marketing options: all writers need them! Everyone welcome, including published authors (indie or otherwise), aspiring authors...anyone wishing to learn or share.