Freehand is not nearly as hard as it looks, if you know how to do it. Learn how to make a pattern and how to make it look shaded. Also, learn how to make naturalistic freehand, like leaves or butterflies. This class includes a handout covering the course material with step-by-step instructions.
Interested in submitting art or articles to the Kobold Quarterly RPG magazine? Come to this seminar, meet the editor, and learn who, what, when, where and how! Periodicals are a great way to break into the game design world, and Kobold Quarterly is the leading magazine for gamers.
The French in Vietnam and Dutch in Indonesia are concerned with Russian-Red Chinese interference with their drug trade. They send a bomber to take out a Russian recon aircraft.
Journey back once again to the adventure-filled days of 1935. In a world full of Nazis, gangsters, maniacal masterminds, eccentric scientists, hidden cities, and ancient artifacts, who knows what danger and excitement awaits the intrepid Dr. Abraham 'Doc' Justice and his brave band of friends and family? The mysterious Mr. Fog knows. Role playing emphasized.
Journey back once again to the adventure-filled days of 1935. In a world full of Nazis, gangsters, maniacal masterminds, eccentric scientists, hidden cities, and ancient artifacts, who knows what danger and excitement awaits the intrepid Dr. Abraham 'Doc' Justice and his brave band of friends and family? The mysterious Mr. Fog knows. Role playing emphasized.
Are you a GM who hates when the system rules inhibit the story that your group is weaving together? Come learn about the Fudge RPG system, and how one GM uses it to keep the focus of his games on the characters and the events that unfold around them. Fudge uses adjectives instead of numbers, so you determine how a dice roll enhances the game instead of crunching numbers behind a GM's screen. Best of all, with Fudge you design the game yourself!