Everyone gets the same Reaper miniature, the same Reaper paints, the same Reaper brush - and the same 45 minutes! Compete for fun and prizes in any of our sessions held throughout the convention. Each session is a different miniature that you get to keep! Final session is a Speed Championship on Sunday to determine the "Speediest Brush of the Best"! Can you race the clock and be judged the best and speediest painter?
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
Part 1 of "The Witch-child Trilogy." The heroes are at the home of Arassuil, an aging Ranger tasked with watching over near-deserted Minhiriath and the restless Dunlendings across the Greyflood River. Arassuilâs few Rangers report that Dunlendings now raid along the western bank of the great river. This is unheard of, and Arassuil can think of no explanation. Because he cannot afford to pull his Rangers from their patrols, he put out a call for heroes to assist him. The heroes have answered the call and will journey into the lonely territory to find the truth and stop the Shadow.
Bring your own Middle-earth Campaign Setting character to play, or use any of the available pre-made characters.
Part 1 of "The Witch-child Trilogy." The heroes are at the home of Arassuil, an aging Ranger tasked with watching over near-deserted Minhiriath and the restless Dunlendings across the Greyflood River. Arassuilâs few Rangers report that Dunlendings now raid along the western bank of the great river. This is unheard of, and Arassuil can think of no explanation. Because he cannot afford to pull his Rangers from their patrols, he put out a call for heroes to assist him. The heroes have answered the call and will journey into the lonely territory to find the truth and stop the Shadow.
Bring your own Middle-earth Campaign Setting character to play, or use any of the available pre-made characters.
Part 1 of "The Witch-child Trilogy." The heroes are at the home of Arassuil, an aging Ranger tasked with watching over near-deserted Minhiriath and the restless Dunlendings across the Greyflood River. Arassuilâs few Rangers report that Dunlendings now raid along the western bank of the great river. This is unheard of, and Arassuil can think of no explanation. Because he cannot afford to pull his Rangers from their patrols, he put out a call for heroes to assist him. The heroes have answered the call and will journey into the lonely territory to find the truth and stop the Shadow.
Bring your own Middle-earth Campaign Setting character to play, or use any of the available pre-made characters.