In 1969, Neil Armstrong and others made their marks on human (and Changeling) history. On the 1st day of this 3-day LARP, Seelie (and a few others) will gather in Florida to experience history. House rules require one d10 (available to loan).
In 1969, Neil Armstrong and others made their marks on human (and Changeling) history. On the 2nd day of this 3-day LARP, Unseelie (and others) will experience their own side of the historic event. House rules require one d10 (available to loan).
In 1969, Neil Armstrong and others made their marks on human (and Changeling) history. On the 3rd day of this 3-day LARP, both courts of the fae can experience their own sides of the historic event. House rules require one d10 (available to loan).
Build the dragon of your dreams and fight it out for draconic supremacy. Design your character at the game, or get an edge on the competition by visiting the Spartacus Publishing booth in the exhibitors' hall for pre-game dragon construction. All players receive prizes.
Build the dragon of your dreams and fight it out for draconic supremacy. Design your character at the game, or get an edge on the competition by visiting the Spartacus Publishing booth in the exhibitors' hall for pre-game dragon construction. All players receive prizes.