A mysterious new villain with the powers of the occult is intent on destroying Pacific City and only the two-fisted heroics of The Midnight Seven can save the day. Roleplaying and adventure are stressed in this blend of pulp heroics and masked crime fighting.
You've heard about glaze medium, maybe read an article, but do you really know how to use it? This hands on class teaches how this amazing product can help take your painting to the next level.
Trouble getting the results you want out of metallic paints? Class includes tips and tricks on how to get the most out of your metallics using various paints, inks, and techniques. Class will include demonstaration and some hands-on instruction. Some brushes available, but for quality control we suggest you bring your own.
Would you like to improve your GMing skills? Come to this seminar and learn ways to strengthen your weak spots as a GMâmaster your GM-fu. Four experienced game masters from the GMing Q&A Forum will answer questions, provide you with tips and tricks for overcoming GM weaknesses, and help you hone your GMing skills. This seminar is open to GMs of all experience levels, and is not specific to any one genre or game system.
In the Solaris Battle Royal I, there can be only one. Fight your way to the top of the scrap heap as one of 12 elite contenders. Every man for themselves in a unique light or medium mech. Dark Ages rules set and mechs provided. More at www.roguejudges.org
In the Solaris Battle Royal II, there can be only one. Fight your way to the top of the scrap heap as one of 12 elite contenders. Every man for themselves in a unique Heavy or Assault mech. Dark Ages rules and mechs provided. More at www.roguejudges.org
Twilight:2000 is a role playing game set in a fictional future, one where World War III began in the late 1990's and eventually slipped into a nuclear exchange, changing society as we know it. Characters take the SSN City of Corpus Christi, the last U.S. nuclear submarine, on a mission of extreme importance through the Dardanelles and the Straits of the Bosporus to Romania to pick up DIA agents and extricate a pair of Soviet scientists.