Learn to play Final Twilight, the non-collectable, customizable, modern fantasy card game! New players welcome, come and learn this exciting game in casual atmosphere! Decks supplied to play, promotional items for all attendees!
Learn to play Final Twilight, the non-collectable, customizable, modern fantasy card game! New players welcome, come and learn this exciting game in casual atmosphere! Decks supplied to play, promotional items for all attendees!
Learn to play Final Twilight, the non-collectable, customizable, modern fantasy card game! New players welcome, come and learn this exciting game in casual atmosphere! Decks supplied to play, promotional items for all attendees!
Learn to play Final Twilight, the non-collectable, customizable, modern fantasy card game! New players welcome, come and learn this exciting game in casual atmosphere! Decks supplied to play, promotional items for all attendees!
Learn to play Final Twilight, the non-collectable, customizable, modern fantasy card game! New players welcome, come and learn this exciting game in casual atmosphere! Decks supplied to play, promotional items for all attendees!
Learn to play Final Twilight, the non-collectable, customizable, modern fantasy card game! New players welcome, come and learn this exciting game in casual atmosphere! Decks supplied to play, promotional items for all attendees!
Reports of a cache of scientific artifacts have been discovered by Coalition Scouts. The emperor has assigned your recovery team to validate the find and secure the site.
A company level tactical miniatures game. Not a strictly historical game but modeled after the Harold Coyle book "Team Yankee". Play either side of this 3rd world war scenario. Choose either the numerically superior but poor quality Warsaw Pact forces or, the Small high quality NATO forces. Both sides have highly motivated well trained troops. It will take the skills of a good commander to prevail. If you "love the smell of napalm in the morning" then come destroy your enemies by fire, maneuver and, shock effect.
"There ain't no law in Wyrmwood. No law at all." Constant threat of Reaver attack looms over warring saloon owners, violent outlaws, and reluctant lawmen in the last free settlement in the 'Verse!
Omac is a precious ball of ice floating of S-421 in the Kodiak System. Her industry is vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved?
Buring Empires is Luke Crane's latest project -- a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and his own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world.