Pragmatic, inspirational, activity-based session for educators K-18 who want to design and host a group of students who will both play and design analog (board) games.
Description:
Inspired by the Chicago Toy and Game’s “Young Inventor Challenge,” educators created a camp where learners imagined, designed, and created board games. Explore ways to use the ideas of the Young Inventors Challenge to generate opportunities for learners to become the next Hasbro™ inventor! Whether adding to an existing maker space, co-teaching game design within classroom curriculum, spawning a club, or designing a camp, use the seeds of inspiration for your next Grand Plan!