You & your Teenage Creature friends are in trouble when an ancient being demands the impossible of you before it's too late.
Description:
I WAS A TEENAGE CREATURE is a narrative-focused, urban fantasy RPG where it doesn't matter how strong your werewolf is, or how fast his vampire is, or how beautiful her fae is....what matters is how these characters *feel*, WHY they're doing something, not just how capable they are of doing it. What keeps the viewers of Teen Wolf or Buffy or any of those shows coming back every episode, is it the monster of the week? No, it's the angst and drama of the main characters' lives. Come play a character who could star on one of those shows, and find out what your Teenage Creature will do when a powerful paranormal being your group owes a favor asks for the impossible when he's being targeted by an assassin...?
A power struggle, the beginning of an atomic age. A revolutionary new technology. Who will use it to build the deadliest arsenal & become the world's dominant superpower?
Description:
This game is a low-luck, mostly open information efficiency game in which players compete to build and operate the most effective atomic bomb program. Players do not "nuke" each other, but conventional air strikes are allowed against facilities. The game features worker placement with a twist; There are no rounds and no end-of-round administration. Players retrieve their workers when they choose to or are forced to (by running out). An espionage action allows a player to activate and block an opponent's building, representing technology theft and sabotage.
A power struggle, the beginning of an atomic age. A revolutionary new technology. Who will use it to build the deadliest arsenal & become the world's dominant superpower?
Description:
This game is a low-luck, mostly open information efficiency game in which players compete to build and operate the most effective atomic bomb program. Players do not "nuke" each other, but conventional air strikes are allowed against facilities. The game features worker placement with a twist; There are no rounds and no end-of-round administration. Players retrieve their workers when they choose to or are forced to (by running out). An espionage action allows a player to activate and block an opponent's building, representing technology theft and sabotage.
Apparently, some all-powerful magical doohickey is going to appear in Signal Lakes? And everybody & their mother is coming to town to try to get it.
Description:
I WAS A TEENAGE CREATURE is a narrative-focused, urban fantasy RPG where it doesn't matter how strong your werewolf is, or how fast his vampire is, or how beautiful her fae is....what matters is how these characters *feel*, WHY they're doing something, not just how capable they are of doing it. What keeps the viewers of Teen Wolf or Buffy or any of those shows coming back every episode, is it the monster of the week? No, it's the angst and drama of the main characters' lives. Come play a character who could star on one of those shows, and find out what your Teenage Creature will do when multiple forces converge on Signal Lakes to attempt to seize a nigh-limitless source of power....
There's a serial killer in signal lakes, but their killings appear to be ritual sacrifices, meaning they're powering up for a MAJOR spell-casting.
Description:
I WAS A TEENAGE CREATURE is a narrative-focused, urban fantasy RPG where it doesn't matter how strong your werewolf is, or how fast his vampire is, or how beautiful her fae is....what matters is how these characters *feel*, WHY they're doing something, not just how capable they are of doing it. What keeps the viewers of Teen Wolf or Buffy or any of those shows coming back every episode, is it the monster of the week? No, it's the angst and drama of the main characters' lives. Come play a character who could star on one of those shows, and find out what your Teenage Creature will do when a a killer is sacrificing innocents to gain power....
Travel into the realm of Tamriel & discover the mystery behind a new fad: fluffy stuffed unicorn dolls.
Description:
The game runs on a system designed for Elder Scrolls. It is a hybrid card/RPG, and is meant to be quick, fun and story driven. Come for the laughs, excitement, and boss battle!
The Roadhouse Crew gets caught up in a plot between Heaven & Hell when an angel transports them back in time to the future (past?) site of a mysterious bunker.
Description:
Well, this sucks out loud AND sideways! First, there's falling stars & explosions & Heaven only knows what outside the Roadhouse (literally!), and then your Crew gets shanghaied by a freakin' angel into the distant past! Apparently, some crazy secret society is going to build a bunker to keep all supernatural knowledge safe, a bunker protected from every form of evil. That's great, sure, but apparently Hell has plans to foil that plan, by contaminating the site, so your Crew has to stop them before they start...your head hurts just thinking about it.