Architects compete to rebuild the city of London after the Great Fire.
Description:
You are an architect that has been asked to rebuild the city of London after the Great Fire. You will build structures and purchase land while trying to balance the poverty load of the city as time progresses. If you can out-build and out-plan your competitors, you will be named the Master Architect.
Architects compete to rebuild the city of London after the Great Fire.
Description:
You are an architect that has been asked to rebuild the city of London after the Great Fire. You will build structures and purchase land while trying to balance the poverty load of the city as time progresses. If you can out-build and out-plan your competitors, you will be named the Master Architect.
Space-faring, Victorian steam punk. The Ether Flyer, London Bridge, crashed in the Martian desert. Hearty adventurers are called upon to sort it out, and find the best kept secret of the Empire!
Description:
Travel to the Martian city of Mylarkt, home to a proud and fading race. Lady Edith Tillington needs adventurers to recover the remains of her husband who was a scientist in Her Majesty's service on board the Ether Flyer, London Bridge, which crashed in the Martian desert, Isidis. The characters will find themselves at the heart of the city's quarrels, colonial powers, smugglers, assassins and the ruling elite, but if they succeed, may discover the best kept secret of the inter-planetary British Empire! Pre-gen characters are provided. PLAYERS WILL NEED DICE-ANY DICE WILL DO! A free quick-start PDF is available at: https://www.drivethrurpg.com/product/208877/Space-1889-Free-Quickstart-Rules
Space-faring, Victorian steam punk. The Ether Flyer, London Bridge, crashed in the Martian desert. Hearty adventurers are called upon to sort it out, and find the best kept secret of the Empire!
Description:
Travel to the Martian city of Mylarkt, home to a proud and fading race. Lady Edith Tillington needs adventurers to recover the remains of her husband who was a scientist in Her Majesty's service on board the Ether Flyer, London Bridge, which crashed in the Martian desert, Isidis. The characters will find themselves at the heart of the city's quarrels, colonial powers, smugglers, assassins and the ruling elite, but if they succeed, may discover the best kept secret of the inter-planetary British Empire! Pre-gen characters are provided. PLAYERS WILL NEED DICE-ANY DICE WILL DO! A free quick-start PDF is available at: https://www.drivethrurpg.com/product/208877/Space-1889-Free-Quickstart-Rules
Space-faring, Victorian steam punk. The Ether Flyer, London Bridge, crashed in the Martian desert. Hearty adventurers are called upon to sort it out, and find the best kept secret of the Empire!
Description:
Travel to the Martian city of Mylarkt, home to a proud and fading race. Lady Edith Tillington needs adventurers to recover the remains of her husband who was a scientist in Her Majesty's service on board the Ether Flyer, London Bridge, which crashed in the Martian desert, Isidis. The characters will find themselves at the heart of the city's quarrels, colonial powers, smugglers, assassins and the ruling elite, but if they succeed, may discover the best kept secret of the inter-planetary British Empire! Pre-gen characters are provided. PLAYERS WILL NEED DICE-ANY DICE WILL DO! A free quick-start PDF is available at: https://www.drivethrurpg.com/product/208877/Space-1889-Free-Quickstart-Rules
You are powerful lords vying for control of the city. Its treasures & resources are ripe for the taking, & that which cannot be gained through trickery & negotiation must be taken by force!
Description:
You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder or help the other lords by playing Intrigue cards to enact your carefully laid plans.
You are powerful lords vying for control of the city. Its treasures & resources are ripe for the taking, & that which cannot be gained through trickery & negotiation must be taken by force!
Description:
You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder or help the other lords by playing Intrigue cards to enact your carefully laid plans.
You are powerful lords vying for control of the city. Its treasures & resources are ripe for the taking, & that which cannot be gained through trickery & negotiation must be taken by force!
Description:
You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder or help the other lords by playing Intrigue cards to enact your carefully laid plans.
As the Mayor of your small town you must grow from just a bakery and a wheat field. Compete with the other near by towns to build all the attractions in this cute dice rolling and card buying game.
The ruins near Absalom have long beckoned adventurers. You've heard rumors that one of the sealed siege castles has been laid open by an earthquake. What ancient dangers will you encounter within?