Produce, claim, or trade resources and use them to build your wonder or infrastructure that can help accelerate the building of your wonder. The first player to complete their wonder wins!
Produce, claim, or trade resources and use them to build your wonder or infrastructure that can help accelerate the building of your wonder. The first player to complete their wonder wins!
Produce, claim, or trade resources and use them to build your wonder or infrastructure that can help accelerate the building of your wonder. The first player to complete their wonder wins!
Produce, claim, or trade resources and use them to build your wonder or infrastructure that can help accelerate the building of your wonder. The first player to complete their wonder wins!
The Storm Knights of the Delphi Council are called to investigate sightings of a technodemon in a suburb of Moscow.
Description:
In the Arbat Neigborhood of Moscow, Mezicxs, a technodemon, claws through the debris of a demolished house. As Mezicxs, continue to search, a group of human Thralls silently approach the lone technodemon drawing their guns. Mezicxs smells the stench of human flesh and leaps into the air with large wings, their wrist gun blazing in the direction of the enslaved humans. The Thralls return fire in a vain effort to bring down the technodemon. The firefight shortly ends as the last Thrall falls in a sickening thud. Outside of the gun battle, a couple views the battle through futuristic binoculars. A young Russian man speaks to an older woman, “We can kill the demon, it’s hurt.” The woman looks at the man with irritation. “Are you determined to die? We’re going to report this to the Delphi Council.”
The Empire's Control over its furthest outpost may be in danger. But first, the city of Balishnimpur must deal with the troubles brewing within its walls. Introductory Mod.