A survey of the Appalachian highlands leads to strange encounters.
Description:
A biological and geological survey of the Ozarks leads to unusual findings, strange encounters, and ultimately the discovery of what truly lurks in the dark and fecund woods of Appalachian highlands. Pregenerated adventurers provided.
You've been employed by the Martel Company to explore the lost City of Light and find answers about the disappearance of elves. Pregens provided. Some mature content.
Hired to steal ancient secrets, your band of cutpurses seek the House of the Petrified Frog. Can you plumb its depths & recover the knowledge of this cryptic sect before you succumb to its mysteries?
Hired to steal ancient secrets, your band of cutpurses seek the House of the Petrified Frog. Can you plumb its depths & recover the knowledge of this cryptic sect before you succumb to its mysteries?
Hired to steal ancient secrets, your band of cutpurses seek the House of the Petrified Frog. Can you plumb its depths & recover the knowledge of this cryptic sect before you succumb to its mysteries?
Join the crew from the Scabby Rooster LARP Tavern as they discuss their passion for Live Action Roleplay, give advice on how to begin, what to expect, & how veteran players can support new players.
Come hang with Laurel Garçon “BoyHowdyWeeSnaw” and Kelia Cos and get some pointers on how to improve your cosplay skit. Haven’t submitted one before, but thinking about it? Come and tell us about it!
Description:
Come hang with Laurel Garçon “BoyHowdyWeeSnaw” and Kelia Cos and get some pointers on how to improve your cosplay skit. Haven’t submitted one before, but thinking about it? Come and tell us about it! We’ll gladly give any insight!
Learn all the ins & outs about how to sell your game from one of the industry's leading players. From copyrights to patents, royalties to trademarks!
Description:
Col. Zocchi explains the difference between trademarks, patents, & copyrights, & which would be best for you. Finding the right publisher, how to sell them your idea, producing your own game, self-publishing do's & don'ts, & finding & reaching your market. He'll also provide contacts of US & overseas distributors who specialize in selling adventure games. Get published & get paid without spending any money or stocking any inventory!
Join ex football player, Author and 35 year gamer Tommy Rice as he explains his new game and helps you make your game real!
Description:
A “How to” Panel not to be missed for aspiring creators of books, movies, and board games! Tommy Rice will take you through how he created his world and game and hopefully take away the anxiety and fear of the creation process. Learning from and working with some of the best writers and designers of Mythic Games, Games Workshop, Privateer Press, and studying with Stranger Comics CEO Sebastian A. Jones, writer of HBO’s new World of Asunda based on his comic series. Tommy will share his world of Partha Terra and will cover his new Mythic miniature game to offer insight on how to take an idea from concept and then to creation. Showing sneak peeks and sharing firsthand experiences from sports and 35 years of gaming he will give tips and tools from his world, to make yours real! Also, he might be joined by the Mythic games team, as he shows the newest part of the world. The Lok game!
A vibrant game of colorful communication where players are challenged to make connections to colors with words. Using only 1 and 2-word cues, players try to get others to guess a specific hue.
Description:
The closer the guesses are to the target, the more points you earn. Since everyone imagines colors differently, connecting colors and clues has never been this much fun! There are 480 shades on the board in front of you! After getting one- and two-word cues, everyone places their marker on which color they think is being described. "Coffee" Is it dark brown, as in freshly brewed? "Au lait" With milk. That means I should pick a lighter shade! Use examples from everyday life, from nature to pop culture, or materials and moods. Everyone around the table gets a turn to give cues and guess. The better your hints or guesses, the more points you earn. Play off others' experiences to narrow down what they have in mind!