Want to play but don't want to make a character or spend a lot of time playing a full blown mission? Use a pre-generated character and start rolling the dice.
A deck building game of risk and reward about the race to heavier-than-air flight.
Description:
Players join the early inventors and aviators with a deck representing an imperfect flyer design they must test and improve in order to set new records and take home the Michelin Cup. Take out your flyer to discover and stabilize its flaws, acquire new technologies and piloting skills to push your flyer to its limits, and make connections that can help you increase your efficiency.
A deck building game of risk and reward about the race to heavier-than-air flight.
Description:
Players join the early inventors and aviators with a deck representing an imperfect flyer design they must test and improve in order to set new records and take home the Michelin Cup. Take out your flyer to discover and stabilize its flaws, acquire new technologies and piloting skills to push your flyer to its limits, and make connections that can help you increase your efficiency.
A deck building game of risk and reward about the race to heavier-than-air flight.
Description:
Players join the early inventors and aviators with a deck representing an imperfect flyer design they must test and improve in order to set new records and take home the Michelin Cup. Take out your flyer to discover and stabilize its flaws, acquire new technologies and piloting skills to push your flyer to its limits, and make connections that can help you increase your efficiency.
A deck building game of risk and reward about the race to heavier-than-air flight.
Description:
Players join the early inventors and aviators with a deck representing an imperfect flyer design they must test and improve in order to set new records and take home the Michelin Cup. Take out your flyer to discover and stabilize its flaws, acquire new technologies and piloting skills to push your flyer to its limits, and make connections that can help you increase your efficiency.
A deck building game of risk and reward about the race to heavier-than-air flight.
Description:
Players join the early inventors and aviators with a deck representing an imperfect flyer design they must test and improve in order to set new records and take home the Michelin Cup. Take out your flyer to discover and stabilize its flaws, acquire new technologies and piloting skills to push your flyer to its limits, and make connections that can help you increase your efficiency.
A deck building game of risk and reward about the race to heavier-than-air flight.
Description:
Players join the early inventors and aviators with a deck representing an imperfect flyer design they must test and improve in order to set new records and take home the Michelin Cup. Take out your flyer to discover and stabilize its flaws, acquire new technologies and piloting skills to push your flyer to its limits, and make connections that can help you increase your efficiency.
A deck building game of risk and reward about the race to heavier-than-air flight.
Description:
Players join the early inventors and aviators with a deck representing an imperfect flyer design they must test and improve in order to set new records and take home the Michelin Cup. Take out your flyer to discover and stabilize its flaws, acquire new technologies and piloting skills to push your flyer to its limits, and make connections that can help you increase your efficiency.
The strict laws of the city have imprisoned you. Your petty crime has ended in a life sentence. You must escape at your first chance, by stealth or strength
It is 1776, and elite Continental forces are confronting a test more fearsome than the British Army: the supernatural! Flint and steel meet fang and claw in this Revolutionary War era adventure!
Description:
In “Howl in the Night”, the Redcoats aren't the only thing the Continental Army has to worry about, as strange feral forces awaken and roam the night. To handle this new threat, an elite company of Light Infantry have been deployed to investigate these supernatural occurrences amidst the backdrop of the American Revolution! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!