Players use colorful dice to represent armies of different fantasy races which battle to control essential terrain in this fast-rolling game
Description:
Play a 30-health army from the contents of 2 drafted kickers. Packs will be chosen at the start of the 1st round. Swiss format. All players will receive 1 alternate-ink Promo Dice.
Players use colorful dice to represent armies of different fantasy races which battle to control essential terrain in this fast-rolling game
Description:
Play a 30-health army from the contents of 2 drafted kickers. Packs will be chosen at the start of the 1st round. Swiss format. All players will receive 1 alternate-ink Promo Dice.
Players use colorful dice to represent armies of different fantasy races which battle to control essential terrain in this fast-rolling game
Description:
Play a 30-health army from the contents of 2 drafted kickers. Packs will be chosen at the start of the 1st round. Swiss format. All players will receive 1 alternate-ink Promo Dice.
Dragon Thrones: The Golden Age - The High Fantasy LARP Megagame
Summary:
Sset in the realm of Kambria where rival Houses compete to gain "Favor" from the Golden Dragon in a competition called The Ascension.
Description:
Dragon Thrones: The Golden Age is a high fantasy universe where rival Houses, haunted by the powers held within sacred Dragon Thrones (containing the spirits of Elder Dragons), compete for supremacy in grand games of war, diplomacy, and trade hosted by the ruling Golden Dragon. This megagame features more role playing than traditional megagames with players having both team and personal Larp-style objectives with rules to accelerate action for faster play and action resolutions. This lighter Megagame experience can play up to 8 teams of 4 players per team. This experience is suitable for strategy gamers, rpg players, and Larpers. See more at: DragonThrones.com
Dragon Thrones: The Golden Age - The High Fantasy LARP Megagame
Summary:
Sset in the realm of Kambria where rival Houses compete to gain "Favor" from the Golden Dragon in a competition called The Ascension.
Description:
Dragon Thrones: The Golden Age is a high fantasy universe where rival Houses, haunted by the powers held within sacred Dragon Thrones (containing the spirits of Elder Dragons), compete for supremacy in grand games of war, diplomacy, and trade hosted by the ruling Golden Dragon. This megagame features more role playing than traditional megagames with players having both team and personal Larp-style objectives with rules to accelerate action for faster play and action resolutions. This lighter Megagame experience can play up to 8 teams of 4 players per team. This experience is suitable for strategy gamers, rpg players, and Larpers. See more at: DragonThrones.com
Dragon Thrones: The Golden Age - The High Fantasy LARP Megagame
Summary:
Sset in the realm of Kambria where rival Houses compete to gain "Favor" from the Golden Dragon in a competition called The Ascension.
Description:
Dragon Thrones: The Golden Age is a high fantasy universe where rival Houses, haunted by the powers held within sacred Dragon Thrones (containing the spirits of Elder Dragons), compete for supremacy in grand games of war, diplomacy, and trade hosted by the ruling Golden Dragon. This megagame features more role playing than traditional megagames with players having both team and personal Larp-style objectives with rules to accelerate action for faster play and action resolutions. This lighter Megagame experience can play up to 8 teams of 4 players per team. This experience is suitable for strategy gamers, rpg players, and Larpers. See more at: DragonThrones.com
We will be painting a 16" x 20" gallery wrapped canvas in acrylic. We will take you step by step through a fall scene where your dragon's silhouette is in the mist.
Description:
When you come to class we will supply you with acrylic paint, brushes, a gallery wrapped canvas, and an apron to do this amazing painting. A professional artist will lead you step by step through your painting. Come join us for this great event.
A board game of power, based in the universe of Dragonbond. Raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power.
Description:
During the game, a general and a dragon in the same region have a chance of becoming Dragonbonded and playing as a team, sharing their power resource to cast spells and gaining a special ability, however, in order to win, both players require to collect 20 power in total. In the planning phase players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order. Dragons and generals play entirely different in strategy and actions. And all characters in the game have a unique deck of spells. In a world without gods, only you may claim your destiny.
A board game of power, based in the universe of Dragonbond. Raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power.
Description:
During the game, a general and a dragon in the same region have a chance of becoming Dragonbonded and playing as a team, sharing their power resource to cast spells and gaining a special ability, however, in order to win, both players require to collect 20 power in total. In the planning phase players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order. Dragons and generals play entirely different in strategy and actions. And all characters in the game have a unique deck of spells. In a world without gods, only you may claim your destiny.
A board game of power, based in the universe of Dragonbond. Raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power.
Description:
During the game, a general and a dragon in the same region have a chance of becoming Dragonbonded and playing as a team, sharing their power resource to cast spells and gaining a special ability, however, in order to win, both players require to collect 20 power in total. In the planning phase players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order. Dragons and generals play entirely different in strategy and actions. And all characters in the game have a unique deck of spells. In a world without gods, only you may claim your destiny.