The aliens of Sun-Lost came in waves, each trying to better understand Earth. Now you're stuck on Earth, worried about who knows your secrets. Can you keep track of the lies you've told the humans?
The aliens of Sun-Lost came in waves, each trying to better understand Earth. Now you're stuck on Earth, worried about who knows your secrets. Can you keep track of the lies you've told the humans?
The Ministry is ready to make a move against the Aelfir in their home district of Amaranth. The final stages of the plan begin with the theft of highly explosive Spireblack in the Works.
San Francisco, Democratic Convention, June 1920. The heir to the Crocker banking fortune seems to have been robbed and her houseboy is missing. What was in that wrapping paper on her table.
Description:
Play a wealthy family, mother, daughter, son and daughter's fiancé caught up in a dark world they had no idea even existed. This is a realistic RPG with currents of racism that existed in the '20's. If acting in such an RPG offends you, please think about not signing up. This not your usual Cthulhu game.
Each player takes on the role of one of the major Earth-based empires. The aim of the game is to gain influence over the planets and moons of the Solar System by building factories and digging mines.
Description:
Each player takes on the role of one of the major Earth-based empires. The aim of the game is to gain influence over the planets and moons of the Solar System by building factories and digging mines. The game is played over three periods. At the start of each period a number of tiles are drawn randomly and placed on the various planets and moons. Players then take it in turn to perform actions, one at a time. After three rounds the game ends and players score points depending on how much influence they have on each planet/moon, which is measured by the number of factories and mines they have on each one.